Episodes
Friday Sep 16, 2022
Ch 1: ”Noise from the Hearts of Nerds” - “C1E67: FaceOff Friday – vol. 4”
Friday Sep 16, 2022
Friday Sep 16, 2022
Today’s broadcast is C1E67 for FaceOff Friday, September 16th, 2022. Today’s episode will be FaceOff Friday – vol. 4 – a 2019 Lost Level, originally intended for release in 2020!
01) Intro – 00:00:00
02) Simpsons: Bart's Nightmare - Dream Street
- a) SNES - composed or arranged by Mark Ganus and/or H. Kinsley Thurber – 00:04:47
- b) Genesis - composed or arranged by Dean Morrell – 00:06:40
03) Bomberman - Stage 2 theme - c: Jun Chikuma
- a) SNES (SuperBomberman) - a: Tomoyuki Hamada – 00:08:40
- b) TG16 - a: Keita Hoshi – 00:10:06
04) Booby Kids (Kid no Hore Hore Daisukusen) - Evil Dante - Hiroshi Funaba, and/or Kenji Yoshida
- a) Arcade - 00:11:29
- b) NES - 00:12:26
- c) TG16 [Cratermaze] - a: Jun Chikuma, Keita Hoshi, Masaru Takahashi, Takayuki Iwabuchi, and/or Toshiaki Takimoto – 00:13:29
05) Hit the Ice - Character Select – Hiroshige Tonomura
- a) Arcade – 00:14:36
- b) TG16 – 00:15:40
- c) SNES – 00:16:45
- d) Genesis – 00:17:49
- e) NES – 00:18:48
06) X - Tunnel - Hirokazu ("Hip") Tanaka and/or Kazumi Totaka
- a)GameBoy– 00:19:54
- b) Wii [Super Smash Bros Brawl] - a: YusukeTakahama– 00:21:12
07) Midnight Resistance - Kao Kao Kao (Face Face Face) - Azusa Hara, Hiroaki Yoshida, Fuse, Tatsuya Kiuchi, and/or Hitomi Komatsu
- a) Genesis – 00:24:10
- b) Arcade – 00:26:48
08) Bram Stoker’s Dracula - Misty Catacombs - c: Matt Furniss
- a) SNES (a: Andy Brock) – 00:29:37
- b) Genesis (Stage 4-3) – 00:31:40
09) Devil’s Crush - Main Table – Toshiaki Sakoda
- a) TG16 – 00:34:18
- b) Genesis [Dragon's Fury] - a: Toshiharu Yamanishi, Takeishi Yoshida, and/or Naosuke Arai – 00:37:36
10) Puyo Puyo Tsuu - Area C – Tsuyoshi Matsushima, Einosuke Nagao, Nobuaki Yamasaki, and/or Tomonori Minami
- a) Mega Drive/ Arcade – 00:41:02
- b) SuperFamicom[Super Puyo Puyo Tsuu] – 00:43:02
- c) Saturn – 00:45:03
- d) PS1 [PuyoPuyoTsuu Kettaiban] – 00:46:04
- e) PC Engine [PuyoPuyoCD 2 – 00:48:02
11) Mega Man 4 - Bright Man - Minae Fujii and/or Yasuaki Fujita
- a) NES – 00:50:00
- b) Game Gear [Mega Man] - a: US Gold – 00:51:42
12) Phantasy Star - Mastersystem - Shop - Tokuhiko Uwabo
- a) PSG – 00:53:30
- b) FM – 00:54:22
13) Wonderboy: The Dragon's Trap - The Danger Zone - Shinichi Sakamoto
- a)MastersystemFM – 00:55:18
- b)MastersystemPSG – 00:57:49
- c) Remastered – a: Michael Geyre – 01:00:10
14) Earthworm Jim 2 - Flyin’ King / Level Ate – Tommy Tallarico
- a) Genesis – 01:02:35
- b) SNES – 01:05:06
- c) Saturn / PS1 / PC – 01:07:57
15) Pomping World / Pang / Buster Bros. - Mt. Fuji - c: Tamayo Kawamoto (C1E46 OUTTAKE: Recommended by Electric Boogaloo) -
- a) Arcade – 01:10:18
- b) Amiga (a: Pierre-Eric Loriaux) – 01:11:37
- c) PCE (arranged by Yoko Shimomura, Yasuaki Fujita,Buau, and/orGibusu-Papa) – 01:12:54
- d) PS1 [Buster Bros. Collection] – 01:14:47
16) Chester Cheetah: Too Cool to Fool - To the Exit - Kaneko Sound Team (Dedicated to "Pieness64" - aka Dierdre Porter) ;-)
- a) SNES – 01:16:19
- b) Genesis – 01:18:37
17) Daytona USA - Sky High - Takenobu Mitsuyoshi and/or David Leytze (C1E46 OUTTAKE: Recommended by Electric Boogaloo) -
- a) Arcade – 01:21:29
- b) Saturn – 01:25:24
- c) Saturn [Championship Circuit Edition] (a: Tomonori Sawada) – 01:30:00
- d) Dreamcast [Daytona USA 2001] – 01:35:06
- e) Dreamcast (Mirror Version) [Daytona USA 2001] – 01:39:17
18) Outro – 01:43:22
19) Outtakes – 01:54:27
Music Block Runtime: 01:38:39, Total Episode Runtime: 01:55:33
Our Intro and Outro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights.
Intro / Outro / Final Production produced using Ardour 6 / Audacity 3 in Ubuntu Studio [Linux] 22.04 08/28/2022. Music Block produced in GarageBand in macOS 05/29/2019.
IMPORTANT NOTE: The tools and techniques I used back in 2019 in producing the music block were NOT up to my current standards – including featuring less sophisticated fades, more imprecise volume level balancing, less developed track run-order sorting, and even my having used MP3s rather than WAVs in the source production, resulting in a lower-fidelity final product, and further limiting my ability to touch it up after the fact. As such, the production value of this episode will NOT be to par with our current "fresh episodes". But production values aside, the quality of the CONTENT itself, otherwise, I feel, is excellent, and well worth digging up to share with you.....I hope that you'll agree! :-)
You can also find all of our audio episodes on Archive.org as well as the occasional additional release only available there, such as remixes of previous releases and other content.
Our YouTube Channel, for the time being is in dormancy, but will be returning with content, hopefully, in 2022. Meanwhile, all the old stuff is still there, and can be found here:
https://www.youtube.com/user/NerdNoiseRadio
Our episodes (and occasionally, other content, including expanded show notes) can be found on our blog here:
Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at
https://www.facebook.com/groups/VGMPodcastFans/
Or, if you wish to connect with us directly, we have two groups of our own:
Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom.
Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory.
You can also follow us on Twitter at @NerdNoiseRadio. And we are also now on Spotify, TuneIn, Pandora, iHeartRadio, Stitcher, and Vurbl.
Thanks for listening! Join us again in October (Date TBD) for C2E10, our final standard Ch 2 epiosde of Season 2 – a focus on Sega CD music, for the occasion of the system's 30th anniversary, and again October 27th, for C1E68 - "They're Coming to Get You, Barbara" - a collection of spooky, disonant, and eerie music for the occasion of Halloween. A 2018 Lost Level! Tasty VGM and Talk on Nerd Noise Game Club, as well as Delicious......well......at least, "Flavorful" VGM on Noise from the Hearts of Nerds....and wherever you are....Fly the N!!!
Cheers!
Wednesday Sep 07, 2022
NNR RERUNS: C1E33 - ”FaceOff Friday - vol. 2” (orig. released 08/10/2018)
Wednesday Sep 07, 2022
Wednesday Sep 07, 2022
Today’s broadcast is Episode 33 for Face Off Friday, August 10th, 2018. Today's program will be "Face Off Friday - vol. 2"
Play along with us! Let us know in the comments section, or on our social media sites, or by e-mail which versions of which tracks you like better - and why! Let's cuss it, and discuss it!
Track Number / Game Name / Track Name / Composers / Versions List / Timestamp
01: Intro - 00:00:00
02: Street Fighter II - Title Screen - Yoko Shimomura
- SNES - 00:02:05
- Arcade (CPS1) - 00:02:33
- PC Engine - 00:02:59
- Genesis - 00:03:25
03: Double Dragon 2 - Stage 2 - Kazunaka Yamane
- Arcade - 00:03:51
- Genesis - 00:06:06
04: Air Buster (aka Aero Blaster) - Seaside Front - Kunio Komatsu, and/or Tsutomu Okuma
- PC Engine - 00:08:34
- Genesis - 00:11:07
- Arcade - 00:13:37
05: Wolfchild - Map (Load Screen) - Martin Iveson
- SNES - 00:16:08
- Sega CD - 00:17:43
06: Vampire Killer (aka Castlevania) - Wicked Child - Kinuyo Yamashita and/or Satoe Terashima
- MSX - 00:19:43
- NES - 00:21:23
07: Cyborg Hunter - Areas A and D - Nav and Key
- Mastersystem PSG - 00:24:16
- Mastersystem FM - 00:26:56
08: Batman Forever - Arkham Asylum - Tim and/or Geoff Follin
- SNES - 00:29:44
- Genesis - 00:33:39
09: Shinobi - Stage Theme 3/4 - Yasuhiro Kawakami
- Arcade - 00:37:54
- PC Engine - 00:39:24
10: UN Squadron - Weapon Selection - Manami Matsumae
- SNES - 00:41:59
- Arcade - 00:42:26
11: Ballblazer - Theme of the Grid (PAL) - Peter Langston and “Riffology”
- C64 - 00:42:54
- Atari 8-bit - 00:47:45
12: Street Fighter (aka Fighting Street) - Bonus 2 - Yuukichans Papa
- Street Fighter - Arcade - 00:52:44
- Fighting Street - Turbografx16 CD - 00:54:15
13: Mega Bomberman (aka Bomberman '94) Slammin' Sea- Jun Chikuma
- Mega Bomberman - Genesis - 00:56:18
- Bomberman '94 - PC Engine - 00:58:56
14: Gain Ground - Europe in the Middle Ages - You Takada and/or Katsuhiro Hayashi
- Genesis - 01:02:00
- Arcade - 01:04:35
15: Altered Beast (aka Juouuki) - Game Over - Tohru Nakabayashi
- Amiga (Title Screen) - 01:07:06
- Arcade - 01:08:28
- Genesis - 01:09:06
- PC Engine - 01:10:23
16: Outro - 01:12:15
Music Block Runtime: 01:10:14, Total Episode Runtime: 01:19:41
Our Intro and Outro Music is Funky Radio - Jet Grind Radio - Dreamcast - BB Rights
If you wish to subscribe to the "Noise from the Hearts of Nerds" podcast - audio-only, there are two options:
Option 1: Subscribe right here to the "Nerd Noise Radio Network - All Channels" podcast feed. Feed will include Channels 1, 2, 3, and any future channels not yet planned. Feed will also include podcasts in high quality, stereo where applicable, and episodes will never expire off the feed. Therefore it is STRONGLY recommended that you subscribe to this Nerd Noise Radio feed and bypass all others. This one will contain all their content anyway.
Option 2: If you're ONLY interested in Channel 1 ("Noise from the Hearts of Nerds") episodes, and not in any of the other content that is or will be offered by Nerd Noise Radio, there is a Channel 1-specific feed. But it's hosted on a free account, rather than an upgraded account like the "All Channels Feed" with lower quality sound (mono, I believe), a maximum 2hrs per month of content (so if the month's episodes run longer than that, they may need to be trimmed), and episodes expire off the feed forever after 90 days. It is STRONGLY recommended for most listeners to subscribe to the All-Channels feed instead. However, if you really are only interested in Channel 1 content, here's the RSS:
http://www.buzzsprout.com/77944.rss
Our episodes will also appear on our Nerd Noise Radio YouTube Channel - just search for Nerd Noise Radio, you'll find us! Here's today's episode:
Additionally, there are YouTube Playlists you can follow, both an "All Channels" Feed (recommended), as well as channel-specific feeds. You can find them here:
Nerd Noise Radio Network - All Channels Podcast Feed
Nerd Noise Radio - Channel 1 podcast
Nerd Noise Radio is now available on Twitch as well! Episodes 21 and forward will be uploaded as they're released, with the backlog of earlier episodes to follow. You can find us here:
https://www.twitch.tv/nerdnoiseradio
The specific episode can be found here:
https://www.twitch.tv/videos/249676952
You can also find us on The Retro Junkies Network:
You can find us (and all of our episodes) as "Nerd Noise Radio" on Archive.org and can also find us and join the conversation on both our Nerd Noise Radio Network Facebook, Google+, and Twitter pages, as well as our Facebook and Google+ "Nerd Noise Radio - Easy Mode" and "Nerd Noise Radio - Expert Mode" groups.
https://archive.org/details/@nerd_noise_radio
https://twitter.com/NerdNoiseRadio
https://www.facebook.com/NerdNoiseRadioNetwork/
https://www.facebook.com/groups/276843385859797/
https://www.facebook.com/groups/381475162016534/
https://plus.google.com/u/0/116712079232328588606
Lastly, we share our episodes as well on our blog at nerdnoiseradio.blogspot.com. This specific episode can be found here:
https://nerdnoiseradio.blogspot.com/2018/08/nerd-noise-radio-channel-1-noise-from.html
As always, your feedback and input is DEEPLY appreciated, so we cheerfully invite you to "blow up the comments section", or you can always reach us by e-mail at nerdnoiseradio@gmail.com as well as all the aforementioned social media outlets.
Thanks for listening! Join us again Saturday, August 25th for C1E34 (Channel 1, Episode 34) - Delicious VGM on "Noise from the Hearts of Nerds"! And wherever you are - Fly the N!
Cheers!
Monday Aug 29, 2022
NNR RERUNS: C1E48: ”Battle of the Bits - vol. 2” (orig released 10/13/2019)
Monday Aug 29, 2022
Monday Aug 29, 2022
Today’s broadcast is C1E48 for Scene Sunday, October 13th, 2019. Today’s episode is a return visit to the wonderful sounds of the spectacular internet chiptune artist collective "Battle of the Bits". Each and every "chipist" to have appeared in spring 2017's "Battle of the Bits - vol 1" reappears here, and is joined by a legion of faces, names, and sounds which are all new to the program!
Track# - Track Name – System Sound Hardware – Composer – BotB Event - Timestamp
01 – Intro - 00:00:00
02 – Electric Starbounce – C64 - Kulor – Winter Chip VI - 00:02:25
03 – Evil Bug Judgment Squad – Wild Chip – Diagamblic – Summer Chip VI - 00:05:07
04 – Ice Queen – C64 – Mibri – Winter Chip XIV - 00:08:03
05 – Strawberry Jam – TG16 –Tristendo – Summer Chip VII - 00:11:45
06 – Sunset Machine – Genesis – null1024 – Winter Chip VIII - 00:14:18
07– Velvet Fog – Genesis – Warlord – Winter Chip VII - 00:15:29
08 – Redrum Ave – Genesis – kfaraday – Summer Chip III - 00:16:49
09 – Bliss – C64 – linde – Winter Chip III - 00:18:00
10– Fuse Gymnast – NES+ - kandyfan – Summer Chip III - 00:19:17
11 – Junebug – NES - gyrouh – Winter Chip X - 00:21:34
12 – Mint Choco Mint – TQ-Jam – Winter Chip X - 00:25:14
13 – The Singular Hilarity – NES – Mootbooxle – "they're not even privileges, it's an absurd workar" - 00:27:33
14 – Well Beefington – AY-3-8910 – DoctorGentleman – Winter Chip X - 00:29:14
15 – 7 Trillion GHz – Genesis – Strobe – Summer Chip III - 00:36:46
16 – Circuit Angel 3 – Amiga – Strobe – Winter Chip VIII - 00:40:01
17 – A Mega Drive Down the Genesis Highway – Genesis – KungFuFurby – Summer Chip III - 00:42:35
18 – SPC Lover – SNES – Mibri – Winter Chip XIV - 00:45:10
19 – Coda-Cola Zone – Genesis – Jredd – Summer Chip VII - 00:46:34
20 – RAD__ASS – AdLib - Baron Knoxburry – Summer Chip V - 00:48:25
21 – Battle Rush – TG16 – Diagamblic – Spring Tracks V - 00:49:54
22 - Radiant Overlord – SNES – Strobe – Summer Chip III - 00:52:00
23 – Genesis Does What Nintendonk – Genesis - Zlew – Summer Chip V - 00:54:29
24 – Hotline Milan – Amiga – Mibri – Winter Chip XIV - 00:56:11
25 – VIC-Xinity – VIC20 – pigdevil2010 – Summer Chip VII - 00:57:43
26 – Tech No No – Atari 2600 - Chip Champion – Winter Chip X - 01:00:54
27 – Krungeon Creeper – Channel F - Irrlicht project – Winter Chip VI - 01:03:26
28 – Tocsik Waiste – TG16 – SexyElf – Summer Chip III - 01:04:28
29 – Internal Destroyer – TG16 – RatShack – Summer Chip V - 01:06:15
30 – Spirit Dough – TG16 – Beard – Winter Chip X - 01:09:12
31 – An Audience With the King – TG16 - Slimeball – Summer Chip II - 01:11:05
32 – Lost in a Forest – POKEY - FearofDark – Winter Chip VII - 01:11:19
33 – I Came I Saw – SNES – KungFuFurby – Summer Chip VIII - 01:14:43
34 – Music for 32 Partials – MT-32 – Sintel – Spring Tracks VII - 01:20:14
35 – Facing Your Formidable Fate – MIDI – kgb525 – Spring Tracks VII - 01:25:18
36 – Another Adventure: Part 1 – SNES – mega9man – Summer Chip V - 01:27:21
37 - 森嫁語り (Mori Yome Katari) - NES+ - Melon – Summer Chip VII - 01:31:50
38 – Masked Byte – TG16 - RazerBlue6 – Summer Chip VII - 01:36:23
39 – Shower Fresh – Genesis – Diagamblic – Winter Chip XIII - 01:42:43
40 – Outro - 01:46:10
Music Block Runtime: 01:43:48, Total Episode Runtime: 01:56:20
Our Intro and Outro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights.
The "Nerd Noise Radio - RERUNS!" channel can be found here:
https://www.buzzsprout.com/77944/
or here
https://itunes.apple.com/us/podcast/nerd-noise-radios-podcast/id1191400767
You can also find all of our audio episodes on Archive.org
Our YouTube Channel can be found here:
https://www.youtube.com/user/NerdNoiseRadio
Our episodes (and occasionally, other content) can be found on our blog here:
Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at
https://www.facebook.com/groups/VGMPodcastFans/
Or, if you wish to connect with us directly, we have two groups of our own:
Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom.
Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory.
Lastly, you can also follow us on Twitter at @NerdNoiseRadio.
Thanks for listening! Join us again in November for C1E49 (Channel 1, Episode 49): "Mishmash Monday - vol. 8" - guest hosted, guest vetted, and guest curated by a special guest who is a very beloved member of the VGM podcast community - Delicious VGM on "Noise from the Hearts of Nerds"! And wherever you are - Fly the N!
Cheers!
Thursday Aug 25, 2022
”Nerd Noise Game Club” (NNR Ch 2) - C2E9: ”Just Deserts”
Thursday Aug 25, 2022
Thursday Aug 25, 2022
Today's Broadcast of Nerd Noise Game Club (Nerd Noise Radio - Channel 2), for Theme Thursday, August 25th, 2022 (recorded Aug 14th), aptly timed for our current slog through the dog days of Summer, with unprecedented (or barely precedented) heat waves racking so much of the world is a focus on music from desert biome areas - on a program we're calling "Just Deserts"
Track# - Track - Game - System - Composer(s) - Selected By
01) Earcatcher - 00:00:00
02) Dry Desert Sky - Two Dots - iOS / Android - Upright T-Rex - St. John
a: Music - 00:00:02
b: Intro - 00:02:16
c: Going to the Dentist is like pulling teeth: 00:02:44
c: Top of Show Business (and yes, even more Steam Deck talk) - 00:05:00
d: Discussion - 00:15:50
03) Oasis Town - Atalier Iris: Eternal Mana 2 - PS2 - 81 Produce Inc (possibly Yuko Kaneko - Hugues
a: Music - 00:21:31
b: Discussion - 00:23:50
04) An Endless Desert - Alto's Odyssey - iOS / Android - Todd Baker - St. John
a: Music - 00:31:06
b: Discussion - 00:36:48
05) Atlantis of the Sands - Uncharted 3 - PS3 / PS4 / PC - Greg Edmonson, Azam Ali, JD Mayer, and/or Clint Bajakian - Hugues
a: Music - 00:41:32
b: Discussion - 00:44:06
06) Dune Variation - Dune - PC (AdLib) - Stephane Picq - St. John
a: Music - 00:50:00
b: Discussion - 00:53:00
07) Motavia - Phantasy Star - Master System - Tokuhiko Uwabo - Hugues
a: Music - 00:59:45
b: Discussion - 01:01:37
08) Level 3 - Tetris - CD-i - Jim Andron - St. John
a: Music - 01:06:37
b: Discussion - 01:11:11
09) The Cursed Oasis / Desert - Sorcerian - PC-88 - Yuzo Koshiro - Hugues
a: Music - 01:18:10
b: Discussion - 01:20:32
10) Third Confluence - Journey - Multiplatform - Austin Wintory - St. John
a: Music - 01:26:42
b: Discussion - 01:30:03
11) Gerudo Desert - LoZ: Twilight Princess - GameCube / Wii / WiiU - Tōru Minegishi, Asuka Hayazaki, and/or Kōji Kondō - Hugues
a: Music - 01:34:45
b: Discussion - 01:38:04
12) Deserted: Lunar Discourse - Tetris Effect: Connected - Multiplatform - Hydelic - St. John
a: Music - 01:42:52
b: Discussion - 01:48:40
13) Deadwood Ride - Cruis'n USA - N64 - Vince Pontarelli - Hugues
a: Music - 01:53:40
b: Discussion - 01:56:12
14) The Burning Sands - Final Fantasy X - PS2 - Masashi Hamauzu - St. John
a: Music - 02:03:45
b: Discussion - 02:07:11
c: End of Show Business (including deciding our next episide) - 02:13:31
d: Our Other Programs - 02:22:13
e) Final Track Discussion - 02:24:40
f) Sign-Off - 02:27:54
15) Roulette - Casino Kid 2 - NES - Kenji Eno, and/or Michiya Hirasawa - Hugues
a: Music - 02:28:17
16) Outtakes - 02:30:29
17) BONUS: "sdnaS gninruB ehT" (Yep, I did end up changing my mind!) ;-) - 02:37:48
Total Episode Runtime: 02:40:51
Retro Game Club can be found here:
https://podcasts.apple.com/us/podcast/retro-game-club/id1453018680
You can also follow Retro Game Club on Facebook and Instagram @retrogameclubpodcast and on Twitter @rgcpodcast.
Hugues’ blog (and his Sega Genesis demo) can be found here:
https://huguesjohnson.com/
You can find Nerd Noise Radio on Facebook and on Twitter each @NerdNoiseRadio. There are also two Facebook Groups: Nerd Noise Radio “Easy Mode” where we just have general video game and nerd fun, or for the gearheads among you, Nerd Noise Radio “Expert Mode” where we deep dive sound hardware, composer info, and music theory.
You can find the blog at www.nerdnoiseradio.blogspot.com. Where we sometimes share additional show notes, and inside info. You can also find Nerd Noise Radio on Archive.org, where we have remixes and super bonuses only available there (such as a music-only alternative version of today’s show).
Nerd Noise Radio is also a member of the Retro Junkies community, which can be found at www.theretrojunkies.com. And we are a member of the VGM Podcast Fans community on Facebook. St. John is also the admin of the Podcasters of Des Moines Facebook group, which features a number of other podcasters and great programs from the greater Des Moines area.
Thanks for listening! Join us again Sept 16th for C1E67 - FaceOff Friday - vol.4. Delicious VGM, on Noise from the Hearts of Nerd (Nerd Noise Radio - Channel 1)...and wherever you are....FLY THE N!!
Sunday Aug 14, 2022
”Noise from the Hearts of Nerds” - “C1E66: ”I Know Kung Fu”
Sunday Aug 14, 2022
Sunday Aug 14, 2022
Today’s broadcast is C1E66 for Scene Sunday, August 13th, 2022. Today’s broadcast is "I Know Kung Fu" - a collection of original chiptunes from Battle of the Bits, Sampler Pack Contest, Trippy Compo, and Super Famicompo – curated entirely by special guest, chiptune artist, SNESmusic.org maintainer, and NNR alumnus, KungFuFurby
Track# - Track Name - Sound Hardware* - Composer - Community - Source - Timestamp
* = what video game sound system the track was designed around (aka, "what system this would've been were it an actual videogame) - "Wildchip" indicates N/A, unknown, or a combination of multiple systems.
01) Intro - 00:00:00
02) Super Anthropomorphic Space Turismo - SPC (SNES / SFC) - Velathnos - Battle of the Bits - Winter Chip VII - 00:05:39
03) Blitz Lunar Zone 1 - SPC (SNES / SFC) - Architekulort (a team up of Kulor and Architect1) - Battle of the Bits - Summer Chip I - 00:07:53
04) Zygonic K.K. (Aircheck) - Wildchip (Unspecified) - KungFuFurby - VGMusic Discord - Sample Pack Contest XII - 00:10:07
05) tarkus 2 - Wildchip (Impulse Tracker) - mad - Trippy Compo - Trippy Compo 3 - 00:11:32
06) noidea.xm - Wildchip (S3XMODIT) - Chip Champion - Battle of the Bits - Super Pseudo-SNES Compo - 00:14:05
07) saturdayswirls - Wildchip (Impulse Tracker) - distance - Trippy Compo - Trippy Compo 6 - 00:16:08
08) The Falling Sickness - Wildchip (Unspecified) - IRH - Battle of the Bits - Drill and Bass - 00:21:38
09) Mean no Harm - 2A03 + VRC6 (NES+) - kfaraday - Battle of the Bits - Winter Chip IX - 00:27:56
10) Amino Harm (cover of "Mean no Harm") - ZX Spectrum Beeper - brightentayle - Battle of the Bits - BotB's Decadent Decade - 00:32:23
11) bend.it - Wildchip (S3XMODIT) - ant1 - Battle of the Bits - Disco Samplepack Compo - 00:36:20
12) Technology Abuse 1 - Wildchip (Unspecified) - General Blobular - Battle of the Bits - Amen Sin IV - 00:39:22
13) Alleyway in Chinatown - Wildchip (Unspecified) - wiseman - Sample Pack Contest - Sample Pack Contest VII - 00:42:16
14) Zygonic K.K. (Live) - Wildchip (Unspecified) - KungFuFurby - VGMusic Discord - Sample Pack Contest XII - 00:44:44
15) Strange Paranormal Curse - Wildchip (Unspecified) - KungFuFurby - VGMusic Discord - Sample Pack Contest IX - 00:48:06
16) Resurrecting Ritualism Recollection - Wildchip (Unspecified) - KungFuFurby - VGMusic Discord - Sample Pack Contest XIII - 01:05:59
17) May Dust Settle - SPC (SNES / SFC) - Exodustx0 - Super Famicompo - Challenge - 01:20:20
18) LSD - Wildchip (Unspecified) - Dream Machine - Battle of the Bits - Fairlight CMI - 01:23:36
19) Smooth Yet Slightly out of Tune - Wildchip (S3XMODIT) - Slimeball - Battle of the Bits - Super Psuedo-SNES Compo - 01:25:40
20) Radix Malorum Est Cupiditas - Wildchip (Unspecified) - zenkusa - VGMusic Discord - Sample Pack Contest XII - 01:26:38
21) Outro - 01:32:53
22) Blooper - 01:44:09
Music Block Runtime: 01:27:19 Total Episode Runtime: 01:44:52
Our Intro and Outro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights.
Produced using Ardour 6 / Audacity 3 in Ubuntu Studio [Linux] 22.04 Music block produced 07/26/22. Intro / Outro / Complete episode produced 08/13/22.
NOTE: During production, to make for more consistent listening volumes throughout, I used applied a little compression to the music files. KungFuFurby wishes me to also share the uncompressed originals for those who'd wish to hear them. You can find the uncompressed originals here:
https://drive.google.com/drive/folders/1gLXHj7kTTrxIRsLOlCx9mYBnFQJHU6R7?usp=sharing
You can also find all of our audio episodes on Archive.org as well as the occasional additional release only available there, such as remixes of previous releases and other content.
Our YouTube Channel, for the time being is in dormancy, but will be returning with content, hopefully, in 2022. Meanwhile, all the old stuff is still there, and can be found here:
https://www.youtube.com/user/NerdNoiseRadio
Our episodes (and occasionally, other content, including expanded show notes) can be found on our blog here:
Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at
https://www.facebook.com/groups/VGMPodcastFans/
Or, if you wish to connect with us directly, we have two groups of our own:
Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom.
Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory.
You can also follow us on Twitter at @NerdNoiseRadio. And we are also now on Spotify, TuneIn, Pandora, iHeartRadio, Stitcher, and Vurbl. NNR Discord: COMING SOON!
Thanks for listening! Join us again August 25th for C2E9: "Just Deserts", and again in September (date TBD) for C1E67: "FaceOff Friday, vol. 4". Tasty VGM & Talk on Nerd Noise Game Club, and Delicious VGM on Noise from the Hearts of Nerds....and wherever you are....Fly the N!!!
Cheers!
Wednesday Jul 27, 2022
Wednesday Jul 27, 2022
Today’s broadcast is C1E65B for Wayback Wednesday, July 27th, 2022. Today’s episode is "The Best of 2020 / 2021 pt 2: Hugues' Picks" - hosted by Hugues himself! :-)
Track# / Track / Game / System / Composer(s) / Original Episode / Selected By / Timestamp
01) Intro – 00:00:00
02) Time's Scar – Chrono Cross – PS1 – Yasunori Mitsuda – C1E60 – Jeshua Lack – 00:01:51
03) Track 4 – Starsky and Hutch – Multiplatform – Tim Follin – C2E3 – St. John – 00:04:12
04) I'll Introduce – Yu Yu Hakusho: Makyou Toitsusen – Mega Drive – Satoshi Murata, Katsuhiko Suzuki, Aki Hata, and/or Norio Hanzawa – C2E5 – St. John – 00:06:57
05) Get ARMS – ARMS – Switch – Atsuko Asahi and/or Yasuaki Iwata – Ch F: C2S1 Complete - St. John – 00:09:21
06) Misty Blue – Misty Blue – PC88 – Yuzo Koshiro – C1E56 – St. John – 00:11:25
07) Title – TMNT – NES – Jun Funahashi – C1E60 – Phillip Vaughn – 00:14:20
08) The Only Song in the Game – T&C Surf Design – NES – Tsukasa Masuko – C2E4 – Hugues Johnson – 00:16:02
09) Trickster for Mayor – The Flash – Mastersystem – Jeroen Tel – C2E3 – Hugues Johnson – 00:17:52
10) Fever – Dr. Mario – NES – Hirokazu "Hip" Tanaka – C1E54 – St. John – 00:19:52
11) Overworld Theme – Fester's Quest – NES – Naoki Kodaka – C1E56 – St. John – 00:22:09
12) Computer Room – Zillion – Mastersystem – Tokuhiko Uwabo – C1E51 – St. John – 00:24:11
13) Overworld Theme – Zelda II – NES – Akito Nakatsuka – C1E53 / C1E58 – St John / St Jesse – 00:25:13
14) Stage 2 – TMNT: Fall of the Foot Clan – Gameboy – Tomoko Nishikawa and/or Michiru Yamane – 00:26:47
15) Bar – Dungeon Explorer – TG16 – Tsukasa Masuko – C2E1 – Hugues Johnson – 00:28:59
16) Demons Undulate – Alien Crush – TG16 – Toshiaki Sakoda – C2E1 – St. John – 00:30:31
17) Simon's Theme – Super Castlevania IV – SNES – Masanori Adachi, Akira Soji, and/or Taro Kudo – C1E58 – St. Jesse – 00:32:09
18) Outside – Home Alone – Genesis – Clifford Falls – C2E2 – St. John – 00:35:19
19) Casino – Sonic 2 – Genesis – Masato Nakamura – C1E60 – Jeshua Lack – 00:38:57
20) Door Into Summer – Knuckles Chaotix – 32X – Junko Shiratsu and/or Mariko Nanba – C2E4 – St. John – 00:40:52
21) Passing Breeze – Outrun 2006: Coast to Coast – Multiplatform – c: Hiroshi Kawaguchi / a: Hiroshi Kawaguchi, Yasuhiro Takagi, and/or Fumio Ito – C2E4 – St. John – 00:43:14
22) Behind the Cosmic Curtain – Samarost 3 – iOS / Android – Floex – C2E1 – St. John – 00:48:50
23) Outset Island – LoZ: Windwaker – GameCube – Kenta Nagata, Hajime Wakai, Toru Minegishi, and/or Koji Kondo – C2E4 – Hugues Johnson – 00:51:10
24) Mirage – Gran Turismo 5 – PS3 – Kemmei Adachi – Ch F: C2S1 Complete – St. John – 00:54:55
25) Adore – Gran Turismo Sport – PS4 - I:Cube – C1E56 – St. John – 00:59:01
26) December 2015 – N/A (eShop) - 3DS / Wii – Kazumi Totaka – C2E2 – St. John – 01:05:42
27) Kara Kara Bazaar – LoZ: Breath of the Wild – WiiU / Switch – Hajime Wakai, Manaka Kataoka, and/or Yasuaki Iwata – C1E60 – St. John – 01:08:44
28) The Streets of Rabanastre – Final Fantasy XII – PS2 – Hitoshi Sakimoto, Hayato Matsuo, and/or Masaharu Iwata – C1E58 – St. Jesse – 01:10:49
29) 5am – Animal Crossing: New Horizons – Switch – Yasuaki Iwata, Yumi Takahashi, Shinobu Nagata, Sayoko Doi, and/or Masato Ohashi – C1E60 – St. John – 01:13:38
30) Birdman – Pilotwings 64 – N64 – Dan Hess – C1E53 / C2E3 – St. John / Hugues Johnson – 01:17:04
31) My Blaze, My Truth – Tokyo Xanadu – Vita / PS4 / Windows – Falcom Sound Team JDK – Ch F: C2S1 Complete – Hugues Johnson – 01:20:37
32) Legacy [Episode 3 Town Square Edit] - Saturday Morning RPG – Multiplatform – Vince DiCola – C1E60 – St. John – 01:23:22
33) Spider Dance – Undertale – Multiplatform – Toby Fox – C1E60 – Jeshua Lack – 01:25:53
34) Jungle – Wolfchild – Genesis – c: Martin Ieveson / a: Matt Furniss – C1E60 – St. John – 01:29:18
35) Jungle – Popful Mail – PC Engine – c: Atsushi Shirakawa / a: Hirofumi Matsuoka – C1E59 – Hugues Johnson – 01:31:24
36) Synchronicity #23 – Trails of Cold Steel IV – PS4 – Mitsuo Singa – C2E3 – Hugues Johnson – 01:33:34
37) Enforcers – Trails in the Sky SC – PC / PSP – Takehide Murayama – C1E59 – Hugues Johnson – 01:36:33
38) Heated Mind – The Legend of Heroes: Trails of Cold Steel II – Multiplatform – Falcom Sound Team JDK – Ch F: C2S1 Complete – Hugues Johnson – 01:38:14
39) Sand Hell – Lightening Force – Genesis – Toshiharu Yamanishi – C1E56 – St. John – 01:40:51
40) Sunshine Coastline – Ys VIII: Lacrimosa of Dana – Multiplatform – Hayato Sonoda, and/or Takahiro Unisuga – C1E59 / C1E60 – Hugues Johnson / Trey Johnson – 01:42:56
41) Turning Death Spiral – Ys V – Super Famicom – Satoshi Arai – C1E59 – Hugues Johnson – 01:46:01
42) Poem for Everyone's Souls – Persona IV – PS2 / PS3 – Kenichi Tsuchiya, Atsushi Kitajoh, and/or Ryota Koduka – C1E58 – St. Jesse – 01:48:32
43) Noire Clarinet – L.A. Noire – Multiplatform – Andrew and/or Simon Hale – Ch F: C2S1 Complete – Hugues Johnson – 01:51:24
44) Terra – Final Fantasy IX – PS1 – Nobuo Uematsu – C1E58 – St. Jesse – 01:53:36
45) Tear-Stained Eyes – Snatcher – Sega CD / PC Engine – Konami Kukeiha Club – C1E51 – St. John – 01:57:26
46) Ice Cavern – LoZ: Ocarina of Time – N64/3DS - Koji Kondo – C2E2 – St. John – 02:02:19
47) The Frostlands – Octopath Traveler – Multiplatform – Yasunori Nishiki – C2E2 – St. John – 02:04:06
48) The Place I'll Return to Someday – Final Fantasy IX – PS1 – Nobuo Uematsu – C1E58 – St. Jesse – 02:07:54
49) Ending Theme – Super Mario 2 – NES – Koji Kondo – C1E54 – St. John – 02:09:50
50) Results Parade – Check Mii Out Channel – Wii – Kazumi Totaka – C1E56 – St. John – 02:11:38
51) Merry X-Mas & Funky 1999 – BreakQuest – Multiplatform – Jeroen "WAVE" Tel – C2E2 – Hugues Johnson – 02:13:41
52) Outro – 02:16:21
Music Block Runtime: 02:15:20, Total Episode Runtime: 02:17:45
Our Intro and Outro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights (although in this episode, you only get to hear the first few seconds of it!) :-)
The production of this episode was a collaborative effort between Hugues and St. John. Here's the breakdown:
- Track selection and track run-order specification: Hugues
- Music Block production: St. John (according to Hugues' specifications)
- Intro and Outro production: Hugues
- Final Episode production (gluing all the pieces together): Hugues
- Show notes, timestamps, and podcast feed upload: St. John
You can also follow Retro Game Club on Facebook and Instagram @retrogameclubpodcast and on Twitter @rgcpodcast.
Hugues’ blog (and his Sega Genesis demo) can be found here:
https://huguesjohnson.com/
You can also find all of our audio episodes on Archive.org as well as the occasional additional release only available there, such as remixes of previous releases and other content.
Our YouTube Channel, for the time being is in dormancy, but will be returning with content, hopefully, in 2022. Meanwhile, all the old stuff is still there, and can be found here:
https://www.youtube.com/user/NerdNoiseRadio
Our episodes (and occasionally, other content, including expanded show notes) can be found on our blog here:
Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at
https://www.facebook.com/groups/VGMPodcastFans/
Or, if you wish to connect with us directly, we have two groups of our own:
Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom.
Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory.
You can also follow us on Twitter at @NerdNoiseRadio. And we are also now on Spotify, TuneIn, Pandora, iHeartRadio, Stitcher, and Vurbl.
Thanks for listening! Join us again in August (exact dates TBD) for a special guest on Ch 1, and on Ch 2, our focus on desert biome music...on a program we're calling "Just Deserts". Delicious VGM on Ch 1, as well as Tasty VGM and Talk on Ch 2....and wherever you are....FLY THE N!
Tuesday Jul 12, 2022
Tuesday Jul 12, 2022
Today’s broadcast is C1E65A for Wayback Wednesday, July 13th, 2022 Today’s episode is part one of two in our "Best of 2020 / 2021" celebration – featuring St. John's picks, and unimaginitavely called "The Best of 2020 / 2021 – part 1: St. John's picks".
Track# - Track – Game – System – Composer(s) - Original Episode – Originally selected by
01) Intro – 00:00:00
02) Funky Radio [In-Game vers] - Jet Grind Radio – Dreamcast – B.B. Rights – C1E51 – St. John – 00:09:44
03) Title – TMNT – NES – Jun Funahashi – C1E60 – Phillip Vaughn – 00:13:07
04) [REVERSE] Options – Daffy Duck in Hollywood – Genesis – Matt Furniss – Ch F: Backtracks: the OTHER 50 – St. John – 00:14:51
05) Roller Mobster – Hotline Miami – Multiplatform – Carpenter Brut – C1E60 – Adam Huisman – 00:17:10
06) Got Well Soon – Life is Strange – Multiplatform – Breton – C1E60 – Amber Pearey – 00:20:37
07) Signs of Love – Persona IV – PS2 – Shoji Meguro – C1E60 – Trey Johnson – 00:25:22
08) [SLOW] Can you Feel the Sunshine – Sonic R – Saturn – C1E57 - Richard Jacques – St. John – 00:28:16
09) [REVERSE] Mirage – Gran Turismo 5 – PS3 – Kemmei Adachi – C1E52 – St. John – 00:35:19
10) Star Guitar – Lumines II – PSP – The Chemical Bros – C1E51 – St. John – 00:39:24
11) Overworld Theme – Zelda II: Adventure of Link – NES – Akito Nakatsuka – C1E53/C1E58 - St. Jesse / St. John – 00:45:44
12) World D – Art of Balance – Multiplatform - Martin Schjøler - Ch F: C2S1 Complete – St. John – 00:47:13
13) Afternoon in Crossbell – Zero no Kiseki – PC / PSP – Takahiro Unisuga – C1E59 – Hugues Johnson – 00:49:32
14) [REVERSE] Cylic – Heavily Armored – Cosmic Carnage – 32X – Hikoshi Hashimoto – C1E52 – St. John – 00:51:51
15) Stage 02 – Contra III: The Alien Wars – SNES – Konami Kukeiha Club – C1E53 – St. John – 00:54:04
16) Illusion – Ys IV – PC Engine – Atsushi Shiakawa – C1E59 – Hugues Johnson – 00:56:55
17) Norfair – Super Smash Bros. Ultimate – Switch – c: Hirokazu ("Hip") Tanaka / a: Yuzo Koshiro – Ch F: C2S1 Complete – St. John – 00:58:58
18) Mystic Woods (aka Forest 2) - Grounseed (OPN vers) - PC98 – Daisuke Takahashi – C2E3 – St. John – 01:01:27
19) [REVERSE] Stage 4-3 – Bram Stoker's Dracula – Genesis – Matt Furniss – C1E52 – St. John – 01:05:03
20) [REVERSE] The Reverse Will – Silent Hill 2 – PS2 – Akira Yamaoka – C1E52 – St. John – 01:08:17
21) Voices of Urdak – DOOM Eternal – Multiplatform – Mick Gordon – C1E56 – St. John – 01:11:38
22) Anxious Heart – Final Fantasy VII – PS1 – Nobuo Uematsu – C1E58 – St. Jesse – 01:17:44
23) If you Open your Heart – Final Fantasy VII – PS1 – Nobuo Uematsu – C1E58 – St. Jesse – 01:21:37
24) Everything's Going to be Okay – Prey – Multiplatform – Mick Gordon – C1E51 – St. John – 01:24:31
25) [REVERSE] Process Control – Gran Turismo Sport – PS4 – Yasuhisa Inoue – C1E52 – St. John – 01:27:11
26) BGM 3 – Mario Paint – SNES – Hirokazu "Hip" Tanaka, Ryouji Yoshitomi, and/or Kazumi Totaka – C1E54 – St. John – 01:30:37
27) [SLOW] Fonction – n++ - Multiplatform – Broca – C1E57 – St. John – 01:33:57
28) Fonction – n++ - Multiplatform – Broca – Ch F: C2S1 Complete – St John – 01:43:31
29) Kara Kara Bazaar – LoZ: Breath of the Wild – WiiU / Switch – Hajime Wakai, Manaka Kataoka, and/or Yasuaki Iwata – C1E60 – St. John – 01:50:26
30) Space – Yoshi's Crafted World – Switch – Kazufumi Umeda – C1E54 – St. John – 01:52:32
31) Footlight Lane – Super Mario 3D World – WiiU / Switch – Mahito Yokota, Toru Minegishi, Koji Kondo, and/or Yasuaki Iwata – C1E54 – St. John – 01:55:38
32) Course World – Super Mario Maker 2 – Switch – Atsuko Asahi, Toru Minegishi, and/or Sayoka Doi – C1E54 – St. John – 01:57:38
33) Gomoku, Shogi, Mini-Shogi, Hanafuda – Clubhouse Games: 51 Worldwide Classics – Switch – Chamy Ishi, and/or Toshiki Aida – C1E56 – St. John – 01:59:52
34) Prime #5 – Echochrome - PSP / PS3 – Hideki Sakamoto – C1E60 – Electric Boogaloo – 02:01:53
35) Skytown – Metroid Prime 3 – Wii – Kenji Yamamoto, Minako Hamano, and/or Masaru Tajima – C1E51 – St. John – 02:05:06
36) [REVERSE] The Blazing Sands – Final Fantasy X – PS2 – Masashi Hamauzu – C1E52 – St. John – 02:08:28
37) [REVERSE] Stage 4 – Chip Chan Kick – PCFX – Yoshio Furukawa, Masahara Iwata, and/or Hitoshi Sakamoto – C1E52 – St. John – 02:11:26
38) Division – BrandishVT – PC – Naoki Kaneda – C1E59 – Hugues Johnson – 02:13:25
39) Snif City – Paper Mario: The Origami King – Switch – Shoh Marakami, Yoshiaki Kimura, Hiroki Moishita, and/or Fumihiro Isobe – C1E54 / C2E4 – St. John – 02:15:24
40) Marionette, Marionette – Ys IX – PS4 – Mitsuo Singa – C1E59 – Hugues Johnson – 02:18:19
41) Toad's Turnpike – Mario Kart 64 – N64 – Kenta Nagata, Taroh Bandoh, and/or Yoji Inagaki – C1E54 – St. John – 02:20:34
42) Guruguru Majin De Pon – Gurumin – PC / PSP / 3DS – Takahide Murayama – C1E59 – Hugues Johnson – 02:23:28
43) Results Theme (aka Record of Samus) - Metroid Prime – Gamecube / Wiii – Kenji Yamamoto (inspired by "Brinstar" from Metroid – NES – Hirokazu "Hip" Tanaka) - C1E60 – St. John – 02:27:08
44) Results Parade – Check Mii Out Channel – Wii – Kazumi Totaka – C1E56 – St. John –02:30:05
45) A Battle's Conclusion – Hyrule Warriors: Age of Calamity – Switch – Kumi Tanioka, Reo Uratai, Ryotaro Yagi, and/or Haruki Yamada – C1E56 – St. John – 02:32:09
46) Tear-Stained Eyes – Snatcher – Sega CD / PC Engine CD – Konami Kukeiha Club – C1E51 – St. John – 02:34:18
47) Inn / Game Over – Ironsword: Wizards and Warriors II – NES – David Wise – C1E53 – St. John – 02:39:09
48) [REVERSE] The Serpent Trench – Final Fantasy VI – SNES – Nobuo Uematsu – C1E52 – St. John – 02:39:59
49) [REVERSE] What Can you Do? - Gran Turismo Sport – PS4 – Lenny Ibizarre – C1E52 – St. John – 02:41:56
50) [SLOW] Jump Up Super Star – Super Mario Odyssey – Switch – Shiho Fujii, and/or Koji Kondo – C1E57 – St. John – 02:46:54
51) [REVERSE] Ending – Super Castlevania IV – SNES – Masanori Adachi and/or Taro Kudo – Ch F: Backtracks – The OTHER 50 – St. John – 02:52:41
52) Outro – 02:57:55
Music Block Runtime: 02:48:26, Total Episode Runtime: 03:17:52
Our Intro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights. Our Outro Music is Results Parade from the Check Mii Out Channel on the Wii, composed by Kazumi Totaka.
Produced using Ardour 6 / Audacity 3 in Ubuntu Studio [Linux] 22.04
A few important milestones in 2020 / 2021 that I had failed to mention in the intro, but which deserve mentioning:
- A) we had our first Ch 1 episode by Hugues (which was also the first Ch 1 in the entire show's history that St. John had absolutely no hand whatsoever in producing. It was a focus on music fromFalcomgames, and was quite succinctly named "The Falcom Episode"
- B) We made the migration from producing Nerd Noise Radio in GarageBand via MacOS on a mac mini (and using primarily MP3s in production – mostly through YouTube-to-MP3 websites) to producing NNR in a mix of Audacity andArdourvia Ubuntu Studio (Linux) on a mix of a Dell Latitude Laptop and my custom-built gaming PC (and using primarily WAVs in production – mostly through the youtube-dl command in the Linux terminal). The last episode to be produced in Mac was C1E52: Backtracks (April 1st 2020) and the first episode to be produced in Linux was Channel F: Backtracks – the OTHER 50 (April or May 2020). I feel like the production value on balance is noticeably and appreciably better after the change. And since Hugues is also a Linux user, that means that both sides of our Channel 2 episodes are Linux productions.
You can find the Google Sheets spreadsheet showing St. John's work in arriving at his tracklist for this episode here (WARNING: MILD SPOILERS! Contains track lists for potential future Archive-exclusive SUPER BONUS supplemental music collections:
https://docs.google.com/spreadsheets/d/1X6JpkqiGADAF9sHAsSpgyImjvimVWJv2mOATf5_ZZGc/edit?usp=sharing
You can also find all of our audio episodes on Archive.org as well as the occasional additional release only available there, such as remixes of previous releases and other content.
Our YouTube Channel, for the time being is in dormancy, but will be returning with content, hopefully, in 2022. Meanwhile, all the old stuff is still there, and can be found here:
https://www.youtube.com/user/NerdNoiseRadio
Our episodes (and occasionally, other content, including expanded show notes) can be found on our blog here:
Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at
https://www.facebook.com/groups/VGMPodcastFans/
Or, if you wish to connect with us directly, we have two groups of our own:
Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom.
Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory.
You can also follow us on Twitter at @NerdNoiseRadio. And we are also now on Spotify, TuneIn, Pandora, iHeartRadio, Stitcher, and Vurbl.
Thanks for listening! Join us again in August (dates TBD) for a special guest on Channel 1, and our desert biome focus, "Just Deserts" on Channel 2. Delicious VGM, as well as Tasty VGM and Talk on Nerd Noise Radio...and wherever you are....Fly the N!!!
Cheers!
Thursday Jun 30, 2022
Nerd Noise Game Club: C2E8 - “Our Four Favorites” (Masters of VGM series)
Thursday Jun 30, 2022
Thursday Jun 30, 2022
Today’s Broadcast is C2E8 for Theme Thursday, June 30th, 2022. Today’s episode will be Nerd Noise Radio’s contribution to the greater VGM podcast scene massive group project “Masters of VGM” (https://mastersofvgm.com) and like all “MoVGM” episodes from all the participating podcasts, will be a focus on our four favorite composers (with a surprise “East meets West” twist) - on a program that we’re quite simply calling “Our Four Favorites”
01) Earcatcher: 00:00:00
02) Hugues’ Composer #4: Yoko Shimomura!
- Hugues’ Yoko track: Ken’s Theme - Street Fighter II - Arcade
- Music - 00:00:03
- Intro: 00:02:13
- Top of Show Business: 00:04:08
- Track (and composer) Discussion: 00:19:19
- John’s Yoko Track: Kairi 1 - Kingdom Hearts - PS2
- Music - 00:24:26
- Discussion - 00:26:09
03) John’s Composer #4: Martin Iveson!
- John’s Martin Track: Shop Theme - Jaguar XJ220 - Sega CD
- Music - 00:33:23
- Discussion - 00:34:48
- Hugues’ Martin Track: Country Select - Jaguar XJ220 - Sega CD
- Music - 00:38:24
- Discussion - 00:39:44
- BEGIN: Bad Audio for voice (backup copy - see note after track list) - 00:40:15
04) Hugues’ Composer #3: Yuzo Koshiro!
- Hugues’ Yuzo Track: Daiba Freezing Town - 7th Dragon 2020 - PSP
- Music - 00:42:38
- Discussion - 00:45:55
- John’s Yuzo Track: Undiscovered Realm (in-game symphonic vers) - Actraiser Renaissance - multiplatform
- Music - 00:50:21
- Discussion - 00:52:39
05) John’s Composer #3: Spencer Nilsen!
- John’s Spencer Track: Cathedral and Sewers - Batman Returns - Sega CD
- Music - 00:57:33
- Discussion - 01:00:44
- END: Bad Audio for voice (backup copy) - 01:06:09
- Hugues’ Spencer [maybe] Track: The Vents - Ecco the Dolphin - Genesis (possibly composed by Andras Magyari and/or Brian Coburn instead - or as well)
- Music - 01:06:25
- Discussion - 01:08:38
06) Hugues’ Composer #2: Nobuo Uematsu!
- Hugues’ Nobuo Track: The Oath - Final Fantasy VIII - PS1
- Music - 01:14:53
- Discussion - 01:18:09
- John’s Nobuo Track: Esto Gaza - Final Fantasy IX - PS1
- Music - 01:25:26
- Discussion - 01:29:05
07) John’s Composer #2: Matt Furniss!
- John’s Matt Track: The Red Woods - Puggsy - Genesis
- Music - 01:34:57
- Discussion - 01:37:59
- Hugues’ Matt Track: Title - Sega Chess - Mastersystem
- Music - 01:42:39
- Discussion - 01:44:46
08) Hugues’ Composer [TEAM] #1: Hayato Sonoda and/or Takahiro Unisuga
[Falcom Sound Team JDK]!
- Hugues’ Falcom Track: Blue Destination - Trails of Cold Steel II - Vita/PS3/PS4/PC
- Music - 01:51:41
- Discussion - 01:56:28
- BEGIN: More Backup voice audio - 02:01:07
- END: More Backup voice audio - 02:01:13
- John’s Falcom Track: Crystal Valley - Zwei II - PC [EDITOR’S NOTE: I missed my chance to point out that Zwei (pronounced “TsvI”)is the German word for “two”. So this game is basically called “Two Two”. :-D - St. John]
- Music - 02:07:38
- Discussion - 02:10:10
09) John’s Composer [TEAM] #1: The Super Follin Bros [Tim and/or Geoff Follin]
- John’s Follin Track: Gambit - Spider-Man / X-Men: Arcade’s Revenge - SNES
- Music - 02:13:51
- Discussion - 02:17:56
- End of Show Business (and FINALLY titling the episode!) - 02:23:47
- Our other Programs - 02:29:09
- Hugues’ Follin Track Discussion - 02:31:46
- Sign Off - 02:34:38
- Hugues’ Follin Track: Parking Garage - Target Renegade - NES - 02:35:33
10) Blooper Reel (contains both high and low quality voice audio - AND OUR CENSOR SOUND!!!) - 02:38:48
11) Bonus 1: The Oath - Distant Worlds Symphonic Concert Version - 02:46:29
12) Bonus 2: Rain Angel - AtJazz (post-VGM non-VGM works by Martin Iveson) - Lab Results (album) - c 2002 - 02:51:47
Total Episode Runtime: 02:58:04
NOTE ON BACKUP [bad] AUDIO - SHORT[ISH] VERSION: when Hugues and I meet, we have our Google Meet output recording, as well as each having higher quality Audacity recordings of just our own sides of the conversation. We keep the Meet recording in case there is an emergency with the Audacity recording, but otherwise don't use it in the final episode, and I just align and combine our high quality Audacity recordings. On this episode, however, (a first for Ch 2) we lost a portion of Hugues' Audacity recording, so we did have to use our fallback a little bit. At the very bottom of the show notes, I'll include a LONG[ISH] VERSION which explains more. I did everything I could to minimize the impact of the Google Meet recording in the final episode. But it is noticeable at points.
The Masters of VGM Website, once again, can be found at https://mastersofvgm.com/. You can also follow MoVGM on Twitter @MastersOfVGM! Please do check out some (or preferably, ALL) of the other shows’ episodes in the series!
Retro Game Club can be found here:
https://podcasts.apple.com/us/podcast/retro-game-club/id1453018680
You can also follow Retro Game Club on Facebook and Instagram @retrogameclubpodcast and on Twitter @rgcpodcast.
Hugues’ blog (and his Sega Genesis demo) can be found here:
You can find Nerd Noise Radio on Facebook and on Twitter each @NerdNoiseRadio. There are also two Facebook Groups: Nerd Noise Radio “Easy Mode” where we just have general video game and nerd fun, or for the gearheads among you, Nerd Noise Radio “Expert Mode” where we deep dive sound hardware, composer info, and music theory.
You can find the blog at www.nerdnoiseradio.blogspot.com. Where we sometimes share additional show notes, and inside info. You can also find Nerd Noise Radio on Archive.org, where we have remixes and super bonuses only available there (such as a music-only alternative version of today’s show).
Nerd Noise Radio is also a member of the Retro Junkies community, which can be found at www.theretrojunkies.com. And we are a member of the VGM Podcast Fans community on Facebook. St. John is also the admin of the Podcasters of Des Moines Facebook group, which features a number of other podcasters and great programs from the greater Des Moines area.
Thanks for listening! Join us again in July on Channel 1 for two separate retrospective episodes: C1E65a: “The Best of 2020 / 2021 - St. John’s picks” and C1E65b: “The Best of 2020 / 2021 - Hugues’ picks”. Then join us again in August on Ch 2 for C2E9: “Just Deserts”. And wherever you are….Fly the N!
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NOTE ON BACKUP [bad] AUDIO - LONG VERSION: When Hugues and I record, we record over Google Meet. But we also each have separate recordings going simultaneously in Audacity to capture just our side of the conversation in higher quality. He uses the same mic for both recordings, a Blue Snowball USB Condenser mic, plus, he is the one hosting the Google Meet session, so the sound quality difference between his Meet recording and Audacity recording is very negligible (though Audacity is still a little bit better). My side of the conversation, though, is where the difference becomes significant. To record my high quality audio in Audacity, I use a RØDE Podmic XLR dynamic mic through a Cloudlifter into a Focusrite 4i4, and then into the computer. Given the flexibility of Linux audio routing (Hugues and I both use Linux, actually), I -CAN- pull double duty with the Podmic as well, and use it for both the Audacity and Google Meet recordings like Hugues does. But I've found that doing so tends to degrade the audio quality of the Audacity recording. And so, I prefer to keep the Podmic and Focusrite discrete for Audacity to keep it as pristine as possible, and then use one my lower-quality mics for the Google Meet. In the case of today's episode, I just used the sludgy, boomy, poorly defined mic that's built right into my very run of the mill webcam. I mean, because hey, it's not gonna matter, right? Nobody's gonna hear the Google Meet audio anyway...right? Well, that presumes that everything goes fine on both of our individual Audacity recordings. And for this episode (a first in the history of Ch 2), we had a couple segments, one really short and insignificant, and one much more significant, where Hugues' side of the Audacity cut out. It just briefly quit recording. So, we had to fallback to the Google Meets recording for those segments. I was able to minimize the impact of those segments by replacing as much of the Google Meets audio for my side of the recording as possible with my Audacity audio, but what I couldn't do was remove the moments where I would "Mhm" etc while Hugues was talking, since to do so would also remove what he was saying. So, I had to leave those in - and that can be pretty jarring. Also, during the portions of these periods where I'm talking, I had to remove all the "Mhms" etc from Hugues because I couldn't include them without including my bad audio in the mix too. Though you don't end up hearing a whole lot of me on the bad audio, the sudden transitions from the boomy, murky "mhms" to the clean, defined high quality audio is pretty jarring - plus, Hugues sounds completely disengaged when I'm talking in those moments when he really wasn't. But it was the best we could do with what we had. So, we made do, and I think it ultimately turned out pretty alright. But I did at least want to acknowledge the issue and confirm I was very much aware of it. By the time I got to the bloopers, I was a little burned out from the granularity of splicing good audio over bad audio and cutting the bad audio back out, and so, I figured that for the bloopers it wouldn't matter, and just left some of the Meet clips alone. I suppose this has the accidental benefit of letting you hear what the Meet recording sounded like. :-)
Wednesday May 25, 2022
Wednesday May 25, 2022
Today’s rerun is C1E30 originally released Theme Thursday, June 14th, 2018. Today’s theme was music from indie games, on a program we called "The Big Sound of the Little Guy – vol. 1". Amended 02/06/22 to include an all call for tracks for our upcoming "Best of 2020 / 2021" feature. The track list below has been amended to include updated timestamps and track numbers that account for the addition of the 2022 add-on.
Note: I apologize for the poor audio quality on my voice in the 2022 earcactcher. I didn't have access to the studio and "the good mic" at the time, so I just did the best I could with my built-in laptop mic.
Track#, Game, System, Track Name, Composer, Timestamp:
01) Best of 2020 / 2021 Earcatcher: 00:00:00
02) Intro - 00:01:34
03) Ranquest - Hydra Development System- In-game theme - c: John Wedgeworth [yes, that's St. John] / a: Jay Cook - 00:03:50
04) VVVVVV - multi - Potential for Anything - Magnus Pålsson - 00:06:07
05) One More Line - multi - Theme - BATTERIE - 00:09:46
06) Fast RMX - NINTENDO SWITCH - Main Menu - Bjulin / Martin Schioeler / Manfred Linzner - 00:12:11
07) Tiny Tower - iOS/Android - Jazz Juice - Dan Foster - 00:13:36
08) Super Meatboy (PS4 / Vita vers) - Hypertension - Scattle - 00:16:11
09) Fez - Multi - Death - disasterpeace - 00:19:13
10)Lovely Planet Arcade - multi - Lovely Introduction - Calum Bowen - 00:22:40
11) Alto's Adventure - multi - Main Theme - ShinnyMetal aka Brian Crawford - 00:24:34
12) ABZU - multi - And the Earth Did Not Yet Bear A Name - Austin Wintory - 00:28:48
13) Fist of Awesome - multi - Bearhattan Transfur - Brendan Ratliff - 00:31:33
14) Lucid 9 - PC/Mac - Adult Talk - Ultra Kitsune - 00:34:59
15) Hotline Miami - multi - Daisuke - El Huervo aka Shelby Cinca - 00:36:51
16) So Many Me - multi - Outskirts - Christopher Gechan and/or Daniel Byrne-McCullough - 00:39:17
17) Rogue Legacy - multi - Broadside of a Broadsword - Gordon McGladdery and/or Judson Cowan – 00:45:04
18) Ultratron - multi - Terminal Technicality - Allicorn - 00:48:08
19) One More Dash - multi - Theme - Batterie - 00:52:43
20) Binding of Isaac: Rebirth - Multi - Sodden Hollow (Caves) - Matthias Bossi and/or Jon Evans - 00:56:27
21) Retro City Rampage - multi - Do or Die - Norrin Radd – 01:00:34
22) Shovel Knight - multi - Strike the Earth - Jake Kaufmann – 01:01:20
23) Super Cyborg - PC - Miniboss - Darkman007 - 01:05:04
24) Downwell - multi - Razor Girl - Eirik Suhrke - 01:06:31
25) Prune - multi - That Bit of Hope - Kyle Preston - 01:11:52
26) Monument Valley - iOS/Android - The Descent - Stafford Bawler - 01:14:46
27) Hero of Many - multi - Alone in a Cave - Matus Siroky - 01:17:40
28) Counterspy - PS4/PS3/Vita - Intro Music - Jesse Harlin - 01:19:02
29) One More Jump - iOS/Android - Jump Down - Batterie - 01:20:03
30) Red Trigger - multi - Full Scan- Gabriel Essiambre - 01:24:23
31) Axiom Verge - multi - Occlusion - Thomas Happ - 01:25:55
32) Hyperlight Drifter - multi - The Midnight Wood - disasterpeace - 01:29:04
33) Papo y Yo - multi - A Strange New World - Brian D'Oliveira - 01:35:21
34) Snake Pass - Multi - Bol-Dor's Realm - David Wise - 01:37:38
35) Outro - 01:43:13
Music Block Runtime: 01:39:31, Original Total Episode Runtime: 01:49:14, 2022 Amended Total Episode Runtime: 01:50:46
Link to to the eligible tracklist for our upcoming Listener-selected "Best of 2020 / 2021" Episode. Notes at the top of the file explain everything! :-)
https://docs.google.com/spreadsheets/d/1NdwSzNDnoFoho7TzDHkA1Pkfe1O5WMgqEd4Bx2sSoG4/edit?usp=sharing
Sunday May 15, 2022
Channel F: Behind the Scenes: C2E7 Track Sort Conversation
Sunday May 15, 2022
Sunday May 15, 2022
For each episode of Channel 2, there are two separate Google Meet sessions between Hugues and I. The second one, where we meet to actually record the episode - an edited form of this second call is what ends up being the conversation portions of a Ch 2 episode. The first one, though, where we meet to establish run order for the tracks for the episode, you never get to hear because we never record it.
Well, this time, we did. And the reason why we did was so that I could have something to listen to to see how Hugues and I sounded together with me using my new Rode Podmic dynamic microphone rather than my old AudioTechnica AT2020 condenser mic, to better help me decide which one I should use while recording with Hugues for Channel 2.
See additional notes below to learn more!
Legend:
"AT2020 Raw" = Hugues and I's conversation with no post-processing except for volume adjustments, where I am speaking through the AT2020.
"AT2020 Finessed" = the same, except for with the full battery of post-processing applied.
"Podmic Finessed" = the same, except for my speaking through the Podmic instead of the AT2020.
"Podmic Raw" = probably self-explanatory at this point: no post-processing and myself on the Podmic.
Timestamps:
Conversation begins with "AT2020 Raw" - 00:00:00
Hard switches over to "AT2020 Finessed" at - 00:03:39
Hard switches over to "Podmic Finessed" at - 00:07:15
Hard switches over to "Podmic Raw" at - 00:10:58
Hard switches back to "AT2020 Raw" at - 00:14:30
Hard switches back to "AT2020 Finessed" at - 00:17:47
Hard switches back to "Podmic Finessed" at - 00:21:45
And finally, hard switches back to "Podmic Raw" at - 00:25:11
Bonus: Excerpt from Archive SUPER BONUS "New Mic - Who Dis" featuring higher quality examples (both "Raw" and "Finessed") of me speaking into each mic than the lower-quality examples of each in the actual conversation.
Bonus begins at - 00:28:57
Total Episode Runtime: 00:34:16
Music featured in the background:
Track / Game / System / Composer (s) / Selected by
- Lovely City - Lovely Planet - Multiplatform - Calem Bowen - St. John
- Kimi wa HoeHoe Musume (Ending / Staff Roll) - Idol Hakkenden - Famicom - Kiyohiro Sada, Tomoo Misato - Hugues
- Evil Dante - Cratermaze - TG16 - Toshiaki Takimoto, Katsunori Takahashi, Takayuki Iwabuchi, Keita Hoshi - St. John
- Tiese Shopping District Theme - Gurumin - Multiplatform - Falcom Sound Team JDK (prob. Hayato Sonoda) - Hugues
- Stage 1-2 - Jumping Flash 2 - PS1 - Takeo Miratsu - St. John
- After School - Persona 3 Portable - PSP - Shoji Meguro
- Nice Day - Spindizzy II - X68000 - Toshiya Yamanaka and/or Tetsuya Nakano - St. John
- Dreams of Love and Literature - Doki Doki Literature Club - Multiplatform - Dan Salvato - Hugues
- Crystal Breeze Springs - Lovely Planet Remix - PC - Satsuma Audio - St. John
- Electoria - Sonic Crackers (unreleased) - Genesis - Junko Shiratsu, Masato Nakamura - Hugues
- Stage 1 - Chip Chan Kick - PCFX - Hitoshi Sakimoto and/or Masaharu Iwata - St. John
- Clothes Make The Man - Shakedown Hawaii - Multiplatform - Hugues
- Message from Nightopia - Nights into Dreams - Multiplatform - Naofumi Hataya - St. John
- Track 9 (ending probably) - Graduation II - PC Engine - Isao Mizoguchi (likely) - Hugues
Music first appears at 00:04:42
Additional Notes:
Since Hugues is using a condenser mic (more open, lifelike, more "in the room with you" sounding), I was worried that if I used a dynamic mic (more tight, smooth, warm, pinched, more "rrradio" sounding) it might make us sound really inconsistent, resulting in a more awkward sound. So, when we met to sort tracks for C2E7, I was talking into both the Podmic and the AT2020 at the exact same time, and we recorded our conversation, which I later edited to feature Hugues and myself together with me on the AT2020 and separately, us together with myself on the Podmic.
I also had versions on each mic where I put us through my new battery of post-processing intended to improve our sound, vs versions on each mic where I kept everything "raw", with no adjustments whatsoever except for volume. And then I listened to all four, and had others listen to all four, and put snippets of each into an Archive SUPER BONUS which went into detail on the mics and gave loads of comparisons.
Here's what I learned:
1) while we do sound slightly more consistent with me on the AT2020, and while I do sound slightly better on the Podmic, the differences in either direction were not "night and day". I didn't sound "way better" on the Podmic, and we didn't sound "way more consistent" with me on the AT2020. So, it was close enough that either mic would've worked. As such it mostly didn't matter, which left me feeling liberated to use the Podmic, which I did for C2E7 and C1E64 (C1E64 sounds even better than C2E7, in my opinion), as well as on my guest spot on NintenDomain episode 315 just a couple weeks earlier.
2) Don't attempt to use either of the good mics into both Audacity (good audio capture) -AND- into Google Meet at the same time. It made the output thinner, as well as way more prone to clipping / blowing out. There are a number of blow out moments in this recording that were not present in C2E7, and I largely attribute that to routing the Podmic exclusively into Audacity (which is what you heard in the final episode), and using a crappy set of Jabra mic/headphone combo headset (which you did not hear) for the Google Meet.
Audio routing in Linux is both more flexible and malleable than in Mac or Windows on the one hand, and less intuitive / automatic / fluid on the other. And in this process I learned that how you route your audio seems to make a big difference. Another thing that bolsters my theory that the reason the recording quality on my end is so much worse than it was in C2E7 was because of using the mics into both Audacity and Google Meet at once, and not, say, simply that I was using both the AT2020 and the Podmic at the same time, is because prior to this meeting with Hugues, I had recorded into both at the same time as a test, but only ran it exclusively into Audacity, and they came out spectacularly. I included them in the aforementioned Archive SUPER BONUS, and as a bonus, I added just that segment of that super bonus with the much higher quality mic samples to the end of this after the meeting ends. The really crappy mic I use in the narration of that snippet (I.e. "this is AT2020 Raw vs Podmic Raw") was recorded on the aforementioned crappy little Jabra.
3) If the original sound source is not high enough quality, "click removal" can do more harm than good, by introducing popping. Though I didn't know it at the time, the reason the post-processed portions of this conversation sound "poppy", especially Hugues' side of the conversation - is because the source recordings were not high enough quality for click removal to be a benefit. Click removal was not used in the post-production of C2E7, and that's why there's no popping. In short: click removal can make a good sound clip sound even better. But it apparently makes a marginal one sound a lot worse. :-)
Final Note: This conversation is slightly redacted, but mostly whole. There was a brief segment in the Spindizzy II conversation segment where I said something I felt shouldn't be in a recording, so I removed it. And then at the end, after business was done, we ended up talking for a while about living arrangements, which I felt also should be left out. This is why Hugues' "alright, I need to get out of here" at the end seems so abrupt. It wasn't abrupt. There was conversation missing. Other than for these two redactions, though, the rest of the conversation is otherwise complete and intact.