Episodes
Tuesday Jul 12, 2022
Tuesday Jul 12, 2022
Today’s broadcast is C1E65A for Wayback Wednesday, July 13th, 2022 Today’s episode is part one of two in our "Best of 2020 / 2021" celebration – featuring St. John's picks, and unimaginitavely called "The Best of 2020 / 2021 – part 1: St. John's picks".
Track# - Track – Game – System – Composer(s) - Original Episode – Originally selected by
01) Intro – 00:00:00
02) Funky Radio [In-Game vers] - Jet Grind Radio – Dreamcast – B.B. Rights – C1E51 – St. John – 00:09:44
03) Title – TMNT – NES – Jun Funahashi – C1E60 – Phillip Vaughn – 00:13:07
04) [REVERSE] Options – Daffy Duck in Hollywood – Genesis – Matt Furniss – Ch F: Backtracks: the OTHER 50 – St. John – 00:14:51
05) Roller Mobster – Hotline Miami – Multiplatform – Carpenter Brut – C1E60 – Adam Huisman – 00:17:10
06) Got Well Soon – Life is Strange – Multiplatform – Breton – C1E60 – Amber Pearey – 00:20:37
07) Signs of Love – Persona IV – PS2 – Shoji Meguro – C1E60 – Trey Johnson – 00:25:22
08) [SLOW] Can you Feel the Sunshine – Sonic R – Saturn – C1E57 - Richard Jacques – St. John – 00:28:16
09) [REVERSE] Mirage – Gran Turismo 5 – PS3 – Kemmei Adachi – C1E52 – St. John – 00:35:19
10) Star Guitar – Lumines II – PSP – The Chemical Bros – C1E51 – St. John – 00:39:24
11) Overworld Theme – Zelda II: Adventure of Link – NES – Akito Nakatsuka – C1E53/C1E58 - St. Jesse / St. John – 00:45:44
12) World D – Art of Balance – Multiplatform - Martin Schjøler - Ch F: C2S1 Complete – St. John – 00:47:13
13) Afternoon in Crossbell – Zero no Kiseki – PC / PSP – Takahiro Unisuga – C1E59 – Hugues Johnson – 00:49:32
14) [REVERSE] Cylic – Heavily Armored – Cosmic Carnage – 32X – Hikoshi Hashimoto – C1E52 – St. John – 00:51:51
15) Stage 02 – Contra III: The Alien Wars – SNES – Konami Kukeiha Club – C1E53 – St. John – 00:54:04
16) Illusion – Ys IV – PC Engine – Atsushi Shiakawa – C1E59 – Hugues Johnson – 00:56:55
17) Norfair – Super Smash Bros. Ultimate – Switch – c: Hirokazu ("Hip") Tanaka / a: Yuzo Koshiro – Ch F: C2S1 Complete – St. John – 00:58:58
18) Mystic Woods (aka Forest 2) - Grounseed (OPN vers) - PC98 – Daisuke Takahashi – C2E3 – St. John – 01:01:27
19) [REVERSE] Stage 4-3 – Bram Stoker's Dracula – Genesis – Matt Furniss – C1E52 – St. John – 01:05:03
20) [REVERSE] The Reverse Will – Silent Hill 2 – PS2 – Akira Yamaoka – C1E52 – St. John – 01:08:17
21) Voices of Urdak – DOOM Eternal – Multiplatform – Mick Gordon – C1E56 – St. John – 01:11:38
22) Anxious Heart – Final Fantasy VII – PS1 – Nobuo Uematsu – C1E58 – St. Jesse – 01:17:44
23) If you Open your Heart – Final Fantasy VII – PS1 – Nobuo Uematsu – C1E58 – St. Jesse – 01:21:37
24) Everything's Going to be Okay – Prey – Multiplatform – Mick Gordon – C1E51 – St. John – 01:24:31
25) [REVERSE] Process Control – Gran Turismo Sport – PS4 – Yasuhisa Inoue – C1E52 – St. John – 01:27:11
26) BGM 3 – Mario Paint – SNES – Hirokazu "Hip" Tanaka, Ryouji Yoshitomi, and/or Kazumi Totaka – C1E54 – St. John – 01:30:37
27) [SLOW] Fonction – n++ - Multiplatform – Broca – C1E57 – St. John – 01:33:57
28) Fonction – n++ - Multiplatform – Broca – Ch F: C2S1 Complete – St John – 01:43:31
29) Kara Kara Bazaar – LoZ: Breath of the Wild – WiiU / Switch – Hajime Wakai, Manaka Kataoka, and/or Yasuaki Iwata – C1E60 – St. John – 01:50:26
30) Space – Yoshi's Crafted World – Switch – Kazufumi Umeda – C1E54 – St. John – 01:52:32
31) Footlight Lane – Super Mario 3D World – WiiU / Switch – Mahito Yokota, Toru Minegishi, Koji Kondo, and/or Yasuaki Iwata – C1E54 – St. John – 01:55:38
32) Course World – Super Mario Maker 2 – Switch – Atsuko Asahi, Toru Minegishi, and/or Sayoka Doi – C1E54 – St. John – 01:57:38
33) Gomoku, Shogi, Mini-Shogi, Hanafuda – Clubhouse Games: 51 Worldwide Classics – Switch – Chamy Ishi, and/or Toshiki Aida – C1E56 – St. John – 01:59:52
34) Prime #5 – Echochrome - PSP / PS3 – Hideki Sakamoto – C1E60 – Electric Boogaloo – 02:01:53
35) Skytown – Metroid Prime 3 – Wii – Kenji Yamamoto, Minako Hamano, and/or Masaru Tajima – C1E51 – St. John – 02:05:06
36) [REVERSE] The Blazing Sands – Final Fantasy X – PS2 – Masashi Hamauzu – C1E52 – St. John – 02:08:28
37) [REVERSE] Stage 4 – Chip Chan Kick – PCFX – Yoshio Furukawa, Masahara Iwata, and/or Hitoshi Sakamoto – C1E52 – St. John – 02:11:26
38) Division – BrandishVT – PC – Naoki Kaneda – C1E59 – Hugues Johnson – 02:13:25
39) Snif City – Paper Mario: The Origami King – Switch – Shoh Marakami, Yoshiaki Kimura, Hiroki Moishita, and/or Fumihiro Isobe – C1E54 / C2E4 – St. John – 02:15:24
40) Marionette, Marionette – Ys IX – PS4 – Mitsuo Singa – C1E59 – Hugues Johnson – 02:18:19
41) Toad's Turnpike – Mario Kart 64 – N64 – Kenta Nagata, Taroh Bandoh, and/or Yoji Inagaki – C1E54 – St. John – 02:20:34
42) Guruguru Majin De Pon – Gurumin – PC / PSP / 3DS – Takahide Murayama – C1E59 – Hugues Johnson – 02:23:28
43) Results Theme (aka Record of Samus) - Metroid Prime – Gamecube / Wiii – Kenji Yamamoto (inspired by "Brinstar" from Metroid – NES – Hirokazu "Hip" Tanaka) - C1E60 – St. John – 02:27:08
44) Results Parade – Check Mii Out Channel – Wii – Kazumi Totaka – C1E56 – St. John –02:30:05
45) A Battle's Conclusion – Hyrule Warriors: Age of Calamity – Switch – Kumi Tanioka, Reo Uratai, Ryotaro Yagi, and/or Haruki Yamada – C1E56 – St. John – 02:32:09
46) Tear-Stained Eyes – Snatcher – Sega CD / PC Engine CD – Konami Kukeiha Club – C1E51 – St. John – 02:34:18
47) Inn / Game Over – Ironsword: Wizards and Warriors II – NES – David Wise – C1E53 – St. John – 02:39:09
48) [REVERSE] The Serpent Trench – Final Fantasy VI – SNES – Nobuo Uematsu – C1E52 – St. John – 02:39:59
49) [REVERSE] What Can you Do? - Gran Turismo Sport – PS4 – Lenny Ibizarre – C1E52 – St. John – 02:41:56
50) [SLOW] Jump Up Super Star – Super Mario Odyssey – Switch – Shiho Fujii, and/or Koji Kondo – C1E57 – St. John – 02:46:54
51) [REVERSE] Ending – Super Castlevania IV – SNES – Masanori Adachi and/or Taro Kudo – Ch F: Backtracks – The OTHER 50 – St. John – 02:52:41
52) Outro – 02:57:55
Music Block Runtime: 02:48:26, Total Episode Runtime: 03:17:52
Our Intro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights. Our Outro Music is Results Parade from the Check Mii Out Channel on the Wii, composed by Kazumi Totaka.
Produced using Ardour 6 / Audacity 3 in Ubuntu Studio [Linux] 22.04
A few important milestones in 2020 / 2021 that I had failed to mention in the intro, but which deserve mentioning:
- A) we had our first Ch 1 episode by Hugues (which was also the first Ch 1 in the entire show's history that St. John had absolutely no hand whatsoever in producing. It was a focus on music fromFalcomgames, and was quite succinctly named "The Falcom Episode"
- B) We made the migration from producing Nerd Noise Radio in GarageBand via MacOS on a mac mini (and using primarily MP3s in production – mostly through YouTube-to-MP3 websites) to producing NNR in a mix of Audacity andArdourvia Ubuntu Studio (Linux) on a mix of a Dell Latitude Laptop and my custom-built gaming PC (and using primarily WAVs in production – mostly through the youtube-dl command in the Linux terminal). The last episode to be produced in Mac was C1E52: Backtracks (April 1st 2020) and the first episode to be produced in Linux was Channel F: Backtracks – the OTHER 50 (April or May 2020). I feel like the production value on balance is noticeably and appreciably better after the change. And since Hugues is also a Linux user, that means that both sides of our Channel 2 episodes are Linux productions.
You can find the Google Sheets spreadsheet showing St. John's work in arriving at his tracklist for this episode here (WARNING: MILD SPOILERS! Contains track lists for potential future Archive-exclusive SUPER BONUS supplemental music collections:
https://docs.google.com/spreadsheets/d/1X6JpkqiGADAF9sHAsSpgyImjvimVWJv2mOATf5_ZZGc/edit?usp=sharing
You can also find all of our audio episodes on Archive.org as well as the occasional additional release only available there, such as remixes of previous releases and other content.
Our YouTube Channel, for the time being is in dormancy, but will be returning with content, hopefully, in 2022. Meanwhile, all the old stuff is still there, and can be found here:
https://www.youtube.com/user/NerdNoiseRadio
Our episodes (and occasionally, other content, including expanded show notes) can be found on our blog here:
Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at
https://www.facebook.com/groups/VGMPodcastFans/
Or, if you wish to connect with us directly, we have two groups of our own:
Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom.
Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory.
You can also follow us on Twitter at @NerdNoiseRadio. And we are also now on Spotify, TuneIn, Pandora, iHeartRadio, Stitcher, and Vurbl.
Thanks for listening! Join us again in August (dates TBD) for a special guest on Channel 1, and our desert biome focus, "Just Deserts" on Channel 2. Delicious VGM, as well as Tasty VGM and Talk on Nerd Noise Radio...and wherever you are....Fly the N!!!
Cheers!
Thursday Jun 30, 2022
Nerd Noise Game Club: C2E8 - “Our Four Favorites” (Masters of VGM series)
Thursday Jun 30, 2022
Thursday Jun 30, 2022
Today’s Broadcast is C2E8 for Theme Thursday, June 30th, 2022. Today’s episode will be Nerd Noise Radio’s contribution to the greater VGM podcast scene massive group project “Masters of VGM” (https://mastersofvgm.com) and like all “MoVGM” episodes from all the participating podcasts, will be a focus on our four favorite composers (with a surprise “East meets West” twist) - on a program that we’re quite simply calling “Our Four Favorites”
01) Earcatcher: 00:00:00
02) Hugues’ Composer #4: Yoko Shimomura!
- Hugues’ Yoko track: Ken’s Theme - Street Fighter II - Arcade
- Music - 00:00:03
- Intro: 00:02:13
- Top of Show Business: 00:04:08
- Track (and composer) Discussion: 00:19:19
- John’s Yoko Track: Kairi 1 - Kingdom Hearts - PS2
- Music - 00:24:26
- Discussion - 00:26:09
03) John’s Composer #4: Martin Iveson!
- John’s Martin Track: Shop Theme - Jaguar XJ220 - Sega CD
- Music - 00:33:23
- Discussion - 00:34:48
- Hugues’ Martin Track: Country Select - Jaguar XJ220 - Sega CD
- Music - 00:38:24
- Discussion - 00:39:44
- BEGIN: Bad Audio for voice (backup copy - see note after track list) - 00:40:15
04) Hugues’ Composer #3: Yuzo Koshiro!
- Hugues’ Yuzo Track: Daiba Freezing Town - 7th Dragon 2020 - PSP
- Music - 00:42:38
- Discussion - 00:45:55
- John’s Yuzo Track: Undiscovered Realm (in-game symphonic vers) - Actraiser Renaissance - multiplatform
- Music - 00:50:21
- Discussion - 00:52:39
05) John’s Composer #3: Spencer Nilsen!
- John’s Spencer Track: Cathedral and Sewers - Batman Returns - Sega CD
- Music - 00:57:33
- Discussion - 01:00:44
- END: Bad Audio for voice (backup copy) - 01:06:09
- Hugues’ Spencer [maybe] Track: The Vents - Ecco the Dolphin - Genesis (possibly composed by Andras Magyari and/or Brian Coburn instead - or as well)
- Music - 01:06:25
- Discussion - 01:08:38
06) Hugues’ Composer #2: Nobuo Uematsu!
- Hugues’ Nobuo Track: The Oath - Final Fantasy VIII - PS1
- Music - 01:14:53
- Discussion - 01:18:09
- John’s Nobuo Track: Esto Gaza - Final Fantasy IX - PS1
- Music - 01:25:26
- Discussion - 01:29:05
07) John’s Composer #2: Matt Furniss!
- John’s Matt Track: The Red Woods - Puggsy - Genesis
- Music - 01:34:57
- Discussion - 01:37:59
- Hugues’ Matt Track: Title - Sega Chess - Mastersystem
- Music - 01:42:39
- Discussion - 01:44:46
08) Hugues’ Composer [TEAM] #1: Hayato Sonoda and/or Takahiro Unisuga
[Falcom Sound Team JDK]!
- Hugues’ Falcom Track: Blue Destination - Trails of Cold Steel II - Vita/PS3/PS4/PC
- Music - 01:51:41
- Discussion - 01:56:28
- BEGIN: More Backup voice audio - 02:01:07
- END: More Backup voice audio - 02:01:13
- John’s Falcom Track: Crystal Valley - Zwei II - PC [EDITOR’S NOTE: I missed my chance to point out that Zwei (pronounced “TsvI”)is the German word for “two”. So this game is basically called “Two Two”. :-D - St. John]
- Music - 02:07:38
- Discussion - 02:10:10
09) John’s Composer [TEAM] #1: The Super Follin Bros [Tim and/or Geoff Follin]
- John’s Follin Track: Gambit - Spider-Man / X-Men: Arcade’s Revenge - SNES
- Music - 02:13:51
- Discussion - 02:17:56
- End of Show Business (and FINALLY titling the episode!) - 02:23:47
- Our other Programs - 02:29:09
- Hugues’ Follin Track Discussion - 02:31:46
- Sign Off - 02:34:38
- Hugues’ Follin Track: Parking Garage - Target Renegade - NES - 02:35:33
10) Blooper Reel (contains both high and low quality voice audio - AND OUR CENSOR SOUND!!!) - 02:38:48
11) Bonus 1: The Oath - Distant Worlds Symphonic Concert Version - 02:46:29
12) Bonus 2: Rain Angel - AtJazz (post-VGM non-VGM works by Martin Iveson) - Lab Results (album) - c 2002 - 02:51:47
Total Episode Runtime: 02:58:04
NOTE ON BACKUP [bad] AUDIO - SHORT[ISH] VERSION: when Hugues and I meet, we have our Google Meet output recording, as well as each having higher quality Audacity recordings of just our own sides of the conversation. We keep the Meet recording in case there is an emergency with the Audacity recording, but otherwise don't use it in the final episode, and I just align and combine our high quality Audacity recordings. On this episode, however, (a first for Ch 2) we lost a portion of Hugues' Audacity recording, so we did have to use our fallback a little bit. At the very bottom of the show notes, I'll include a LONG[ISH] VERSION which explains more. I did everything I could to minimize the impact of the Google Meet recording in the final episode. But it is noticeable at points.
The Masters of VGM Website, once again, can be found at https://mastersofvgm.com/. You can also follow MoVGM on Twitter @MastersOfVGM! Please do check out some (or preferably, ALL) of the other shows’ episodes in the series!
Retro Game Club can be found here:
https://podcasts.apple.com/us/podcast/retro-game-club/id1453018680
You can also follow Retro Game Club on Facebook and Instagram @retrogameclubpodcast and on Twitter @rgcpodcast.
Hugues’ blog (and his Sega Genesis demo) can be found here:
You can find Nerd Noise Radio on Facebook and on Twitter each @NerdNoiseRadio. There are also two Facebook Groups: Nerd Noise Radio “Easy Mode” where we just have general video game and nerd fun, or for the gearheads among you, Nerd Noise Radio “Expert Mode” where we deep dive sound hardware, composer info, and music theory.
You can find the blog at www.nerdnoiseradio.blogspot.com. Where we sometimes share additional show notes, and inside info. You can also find Nerd Noise Radio on Archive.org, where we have remixes and super bonuses only available there (such as a music-only alternative version of today’s show).
Nerd Noise Radio is also a member of the Retro Junkies community, which can be found at www.theretrojunkies.com. And we are a member of the VGM Podcast Fans community on Facebook. St. John is also the admin of the Podcasters of Des Moines Facebook group, which features a number of other podcasters and great programs from the greater Des Moines area.
Thanks for listening! Join us again in July on Channel 1 for two separate retrospective episodes: C1E65a: “The Best of 2020 / 2021 - St. John’s picks” and C1E65b: “The Best of 2020 / 2021 - Hugues’ picks”. Then join us again in August on Ch 2 for C2E9: “Just Deserts”. And wherever you are….Fly the N!
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NOTE ON BACKUP [bad] AUDIO - LONG VERSION: When Hugues and I record, we record over Google Meet. But we also each have separate recordings going simultaneously in Audacity to capture just our side of the conversation in higher quality. He uses the same mic for both recordings, a Blue Snowball USB Condenser mic, plus, he is the one hosting the Google Meet session, so the sound quality difference between his Meet recording and Audacity recording is very negligible (though Audacity is still a little bit better). My side of the conversation, though, is where the difference becomes significant. To record my high quality audio in Audacity, I use a RØDE Podmic XLR dynamic mic through a Cloudlifter into a Focusrite 4i4, and then into the computer. Given the flexibility of Linux audio routing (Hugues and I both use Linux, actually), I -CAN- pull double duty with the Podmic as well, and use it for both the Audacity and Google Meet recordings like Hugues does. But I've found that doing so tends to degrade the audio quality of the Audacity recording. And so, I prefer to keep the Podmic and Focusrite discrete for Audacity to keep it as pristine as possible, and then use one my lower-quality mics for the Google Meet. In the case of today's episode, I just used the sludgy, boomy, poorly defined mic that's built right into my very run of the mill webcam. I mean, because hey, it's not gonna matter, right? Nobody's gonna hear the Google Meet audio anyway...right? Well, that presumes that everything goes fine on both of our individual Audacity recordings. And for this episode (a first in the history of Ch 2), we had a couple segments, one really short and insignificant, and one much more significant, where Hugues' side of the Audacity cut out. It just briefly quit recording. So, we had to fallback to the Google Meets recording for those segments. I was able to minimize the impact of those segments by replacing as much of the Google Meets audio for my side of the recording as possible with my Audacity audio, but what I couldn't do was remove the moments where I would "Mhm" etc while Hugues was talking, since to do so would also remove what he was saying. So, I had to leave those in - and that can be pretty jarring. Also, during the portions of these periods where I'm talking, I had to remove all the "Mhms" etc from Hugues because I couldn't include them without including my bad audio in the mix too. Though you don't end up hearing a whole lot of me on the bad audio, the sudden transitions from the boomy, murky "mhms" to the clean, defined high quality audio is pretty jarring - plus, Hugues sounds completely disengaged when I'm talking in those moments when he really wasn't. But it was the best we could do with what we had. So, we made do, and I think it ultimately turned out pretty alright. But I did at least want to acknowledge the issue and confirm I was very much aware of it. By the time I got to the bloopers, I was a little burned out from the granularity of splicing good audio over bad audio and cutting the bad audio back out, and so, I figured that for the bloopers it wouldn't matter, and just left some of the Meet clips alone. I suppose this has the accidental benefit of letting you hear what the Meet recording sounded like. :-)
Wednesday May 25, 2022
Wednesday May 25, 2022
Today’s rerun is C1E30 originally released Theme Thursday, June 14th, 2018. Today’s theme was music from indie games, on a program we called "The Big Sound of the Little Guy – vol. 1". Amended 02/06/22 to include an all call for tracks for our upcoming "Best of 2020 / 2021" feature. The track list below has been amended to include updated timestamps and track numbers that account for the addition of the 2022 add-on.
Note: I apologize for the poor audio quality on my voice in the 2022 earcactcher. I didn't have access to the studio and "the good mic" at the time, so I just did the best I could with my built-in laptop mic.
Track#, Game, System, Track Name, Composer, Timestamp:
01) Best of 2020 / 2021 Earcatcher: 00:00:00
02) Intro - 00:01:34
03) Ranquest - Hydra Development System- In-game theme - c: John Wedgeworth [yes, that's St. John] / a: Jay Cook - 00:03:50
04) VVVVVV - multi - Potential for Anything - Magnus Pålsson - 00:06:07
05) One More Line - multi - Theme - BATTERIE - 00:09:46
06) Fast RMX - NINTENDO SWITCH - Main Menu - Bjulin / Martin Schioeler / Manfred Linzner - 00:12:11
07) Tiny Tower - iOS/Android - Jazz Juice - Dan Foster - 00:13:36
08) Super Meatboy (PS4 / Vita vers) - Hypertension - Scattle - 00:16:11
09) Fez - Multi - Death - disasterpeace - 00:19:13
10)Lovely Planet Arcade - multi - Lovely Introduction - Calum Bowen - 00:22:40
11) Alto's Adventure - multi - Main Theme - ShinnyMetal aka Brian Crawford - 00:24:34
12) ABZU - multi - And the Earth Did Not Yet Bear A Name - Austin Wintory - 00:28:48
13) Fist of Awesome - multi - Bearhattan Transfur - Brendan Ratliff - 00:31:33
14) Lucid 9 - PC/Mac - Adult Talk - Ultra Kitsune - 00:34:59
15) Hotline Miami - multi - Daisuke - El Huervo aka Shelby Cinca - 00:36:51
16) So Many Me - multi - Outskirts - Christopher Gechan and/or Daniel Byrne-McCullough - 00:39:17
17) Rogue Legacy - multi - Broadside of a Broadsword - Gordon McGladdery and/or Judson Cowan – 00:45:04
18) Ultratron - multi - Terminal Technicality - Allicorn - 00:48:08
19) One More Dash - multi - Theme - Batterie - 00:52:43
20) Binding of Isaac: Rebirth - Multi - Sodden Hollow (Caves) - Matthias Bossi and/or Jon Evans - 00:56:27
21) Retro City Rampage - multi - Do or Die - Norrin Radd – 01:00:34
22) Shovel Knight - multi - Strike the Earth - Jake Kaufmann – 01:01:20
23) Super Cyborg - PC - Miniboss - Darkman007 - 01:05:04
24) Downwell - multi - Razor Girl - Eirik Suhrke - 01:06:31
25) Prune - multi - That Bit of Hope - Kyle Preston - 01:11:52
26) Monument Valley - iOS/Android - The Descent - Stafford Bawler - 01:14:46
27) Hero of Many - multi - Alone in a Cave - Matus Siroky - 01:17:40
28) Counterspy - PS4/PS3/Vita - Intro Music - Jesse Harlin - 01:19:02
29) One More Jump - iOS/Android - Jump Down - Batterie - 01:20:03
30) Red Trigger - multi - Full Scan- Gabriel Essiambre - 01:24:23
31) Axiom Verge - multi - Occlusion - Thomas Happ - 01:25:55
32) Hyperlight Drifter - multi - The Midnight Wood - disasterpeace - 01:29:04
33) Papo y Yo - multi - A Strange New World - Brian D'Oliveira - 01:35:21
34) Snake Pass - Multi - Bol-Dor's Realm - David Wise - 01:37:38
35) Outro - 01:43:13
Music Block Runtime: 01:39:31, Original Total Episode Runtime: 01:49:14, 2022 Amended Total Episode Runtime: 01:50:46
Link to to the eligible tracklist for our upcoming Listener-selected "Best of 2020 / 2021" Episode. Notes at the top of the file explain everything! :-)
https://docs.google.com/spreadsheets/d/1NdwSzNDnoFoho7TzDHkA1Pkfe1O5WMgqEd4Bx2sSoG4/edit?usp=sharing
Sunday May 15, 2022
Channel F: Behind the Scenes: C2E7 Track Sort Conversation
Sunday May 15, 2022
Sunday May 15, 2022
For each episode of Channel 2, there are two separate Google Meet sessions between Hugues and I. The second one, where we meet to actually record the episode - an edited form of this second call is what ends up being the conversation portions of a Ch 2 episode. The first one, though, where we meet to establish run order for the tracks for the episode, you never get to hear because we never record it.
Well, this time, we did. And the reason why we did was so that I could have something to listen to to see how Hugues and I sounded together with me using my new Rode Podmic dynamic microphone rather than my old AudioTechnica AT2020 condenser mic, to better help me decide which one I should use while recording with Hugues for Channel 2.
See additional notes below to learn more!
Legend:
"AT2020 Raw" = Hugues and I's conversation with no post-processing except for volume adjustments, where I am speaking through the AT2020.
"AT2020 Finessed" = the same, except for with the full battery of post-processing applied.
"Podmic Finessed" = the same, except for my speaking through the Podmic instead of the AT2020.
"Podmic Raw" = probably self-explanatory at this point: no post-processing and myself on the Podmic.
Timestamps:
Conversation begins with "AT2020 Raw" - 00:00:00
Hard switches over to "AT2020 Finessed" at - 00:03:39
Hard switches over to "Podmic Finessed" at - 00:07:15
Hard switches over to "Podmic Raw" at - 00:10:58
Hard switches back to "AT2020 Raw" at - 00:14:30
Hard switches back to "AT2020 Finessed" at - 00:17:47
Hard switches back to "Podmic Finessed" at - 00:21:45
And finally, hard switches back to "Podmic Raw" at - 00:25:11
Bonus: Excerpt from Archive SUPER BONUS "New Mic - Who Dis" featuring higher quality examples (both "Raw" and "Finessed") of me speaking into each mic than the lower-quality examples of each in the actual conversation.
Bonus begins at - 00:28:57
Total Episode Runtime: 00:34:16
Music featured in the background:
Track / Game / System / Composer (s) / Selected by
- Lovely City - Lovely Planet - Multiplatform - Calem Bowen - St. John
- Kimi wa HoeHoe Musume (Ending / Staff Roll) - Idol Hakkenden - Famicom - Kiyohiro Sada, Tomoo Misato - Hugues
- Evil Dante - Cratermaze - TG16 - Toshiaki Takimoto, Katsunori Takahashi, Takayuki Iwabuchi, Keita Hoshi - St. John
- Tiese Shopping District Theme - Gurumin - Multiplatform - Falcom Sound Team JDK (prob. Hayato Sonoda) - Hugues
- Stage 1-2 - Jumping Flash 2 - PS1 - Takeo Miratsu - St. John
- After School - Persona 3 Portable - PSP - Shoji Meguro
- Nice Day - Spindizzy II - X68000 - Toshiya Yamanaka and/or Tetsuya Nakano - St. John
- Dreams of Love and Literature - Doki Doki Literature Club - Multiplatform - Dan Salvato - Hugues
- Crystal Breeze Springs - Lovely Planet Remix - PC - Satsuma Audio - St. John
- Electoria - Sonic Crackers (unreleased) - Genesis - Junko Shiratsu, Masato Nakamura - Hugues
- Stage 1 - Chip Chan Kick - PCFX - Hitoshi Sakimoto and/or Masaharu Iwata - St. John
- Clothes Make The Man - Shakedown Hawaii - Multiplatform - Hugues
- Message from Nightopia - Nights into Dreams - Multiplatform - Naofumi Hataya - St. John
- Track 9 (ending probably) - Graduation II - PC Engine - Isao Mizoguchi (likely) - Hugues
Music first appears at 00:04:42
Additional Notes:
Since Hugues is using a condenser mic (more open, lifelike, more "in the room with you" sounding), I was worried that if I used a dynamic mic (more tight, smooth, warm, pinched, more "rrradio" sounding) it might make us sound really inconsistent, resulting in a more awkward sound. So, when we met to sort tracks for C2E7, I was talking into both the Podmic and the AT2020 at the exact same time, and we recorded our conversation, which I later edited to feature Hugues and myself together with me on the AT2020 and separately, us together with myself on the Podmic.
I also had versions on each mic where I put us through my new battery of post-processing intended to improve our sound, vs versions on each mic where I kept everything "raw", with no adjustments whatsoever except for volume. And then I listened to all four, and had others listen to all four, and put snippets of each into an Archive SUPER BONUS which went into detail on the mics and gave loads of comparisons.
Here's what I learned:
1) while we do sound slightly more consistent with me on the AT2020, and while I do sound slightly better on the Podmic, the differences in either direction were not "night and day". I didn't sound "way better" on the Podmic, and we didn't sound "way more consistent" with me on the AT2020. So, it was close enough that either mic would've worked. As such it mostly didn't matter, which left me feeling liberated to use the Podmic, which I did for C2E7 and C1E64 (C1E64 sounds even better than C2E7, in my opinion), as well as on my guest spot on NintenDomain episode 315 just a couple weeks earlier.
2) Don't attempt to use either of the good mics into both Audacity (good audio capture) -AND- into Google Meet at the same time. It made the output thinner, as well as way more prone to clipping / blowing out. There are a number of blow out moments in this recording that were not present in C2E7, and I largely attribute that to routing the Podmic exclusively into Audacity (which is what you heard in the final episode), and using a crappy set of Jabra mic/headphone combo headset (which you did not hear) for the Google Meet.
Audio routing in Linux is both more flexible and malleable than in Mac or Windows on the one hand, and less intuitive / automatic / fluid on the other. And in this process I learned that how you route your audio seems to make a big difference. Another thing that bolsters my theory that the reason the recording quality on my end is so much worse than it was in C2E7 was because of using the mics into both Audacity and Google Meet at once, and not, say, simply that I was using both the AT2020 and the Podmic at the same time, is because prior to this meeting with Hugues, I had recorded into both at the same time as a test, but only ran it exclusively into Audacity, and they came out spectacularly. I included them in the aforementioned Archive SUPER BONUS, and as a bonus, I added just that segment of that super bonus with the much higher quality mic samples to the end of this after the meeting ends. The really crappy mic I use in the narration of that snippet (I.e. "this is AT2020 Raw vs Podmic Raw") was recorded on the aforementioned crappy little Jabra.
3) If the original sound source is not high enough quality, "click removal" can do more harm than good, by introducing popping. Though I didn't know it at the time, the reason the post-processed portions of this conversation sound "poppy", especially Hugues' side of the conversation - is because the source recordings were not high enough quality for click removal to be a benefit. Click removal was not used in the post-production of C2E7, and that's why there's no popping. In short: click removal can make a good sound clip sound even better. But it apparently makes a marginal one sound a lot worse. :-)
Final Note: This conversation is slightly redacted, but mostly whole. There was a brief segment in the Spindizzy II conversation segment where I said something I felt shouldn't be in a recording, so I removed it. And then at the end, after business was done, we ended up talking for a while about living arrangements, which I felt also should be left out. This is why Hugues' "alright, I need to get out of here" at the end seems so abrupt. It wasn't abrupt. There was conversation missing. Other than for these two redactions, though, the rest of the conversation is otherwise complete and intact.
Thursday May 12, 2022
”Noise from the Hearts of Nerds” - NERD NOISE CROSSOVERS: “C1E64: ThreeFer Thursday”
Thursday May 12, 2022
Thursday May 12, 2022
Today’s broadcast is C1E64 for Nerd Noise Crossovers, Thursday, 05/12/2022. Today’s Crossover is "ThreeFer Thursday" - which is, among standard format Ch 1 episodes for "just ordinary occasions", our longest episode to date. So hunker down and buckle up for what is going to be quite the musical journey! Also the Ch 1 debut of the new mic, higher quality copies of the intro/outro background music, and my new production techniques. I'm exceptionally proud of this episode, and hope you will find it exceptionally enjoyable!
Track Number / Game (Composer) / Track Names (Composers) / Time Stamp
01) Intro – 00:00:00
02) Voice of Cards: The Isle Dragon Roars – Multiplatform
- A) Pursuing the Dragon (vocalvers) - Keiichi Okabe (vocal by Saki Nakai) - 00:06:16
- B) Midday Town – Oliver Good – 00:08:36
- C) Tears of the Black Witch – Shotaro Seo – 00:11:53
03) Twilight - X68000 - Ryu Umemoto, Ryu Takami, and/or Hiroaki Sano
- A) AsVreaSa Merg La (Ending) - 00:15:28
- B)Dimineate(Morning) – 00:18
- C)BisericaNeagra (Opening) - 00:23:11
04) Final Fantasy X – PS2
- A) Fantasy (aka Phantoms) – Junya Nakano – 00:26:43
- B) The Travel Agency – MasashiHamauzu– 00:29:59
- C) Moment of Truth – MasashiHamauzu– 00:32:53
05) DOOM Eternal - Multi - Mick Gordon
- A) Icon of Sin – 00:36:22
- B) Doom Eternal – 00:41:48
- C) Cultist Base – 00:46:43
06) Cyberpunk 2077 - Multi
- A)WushuuDolls – Marcin Przybylowicz – 00:52:14
- B) Adam Smasher – Paul Leonard-Morgan – 00:54:27
- C) The Rebel Path – P.T. Adamczyk – 00:57:44
07) Super Mario Sunshine – GameCube - Kōji Kondō, and/or Shinobu Tanaka
- A) Delfino Airstrip – 01:01:48
- B) Sirenna Beach – 01:04:02
- C) Secret Stage – 01:06:19
08) Tiny Death Star - iOS/Android - c: John Williams / a: GMLeto
- A) Main Theme – 01:09:20
- B) Imperial Death March – 01:10:43
- C) Force Theme – 01:11:52
09) Sim Copter – PC
- A) Jazz 1 – Jerry Martin – 01:12:25
- B) Jazz 5 – Marc Russo – 01:17:56
- C) Jazz 4 – Marc Russo – 01:22:44
10) Pebble Beach Golf Links - Genesis - Yumi Satake, Shigekazu Kamaki, and/or Yusaburo Shimojyo
- A) Hole Overview – 01:27:40
- B) Main Menu – 01:29:43
- C) Tea Break – 01:33:33
11) Art of Balance – Multi - Martin Schjøler
- A) Title Theme – 01:36:04
- B) World A – 01:38:04
- C) Challenge – 01:40:29
12) N++ - multi
- A) Confined Spaces – ASC – 01:42:39
- B) Surrender – Sam KDC – 01:50:48
- C) Outlaw – Volor Flex – 01:56:48
13) Trickstyle – Dreamcast / PC – Richard Beddow
- A) UK Race 2 – 02:02:06
- B) Japan Race 2 – 02:05:03
- C) USA Race 2 – 02:07:35
14) Doshin the Giant – GameCube - Tatsuhiko Asano
- A) Time – 02:10:50
- B) Jungle Morning – 02:13:36
- C) Yellow Giant – 02:16:34
15) Magic The Gathering Shandalar - PC – Roland J. Rizzo
- A) Track 8 - 02:19:07
- B) Track 10 - 02:20:50
- C) Track 19 - 02:22:28
16) Reigns – iOS/Android - MAGO
- A) Benevolent Deeds – 02:24:23
- B) William the Great – 02:26:54
- C) Dark Deeds – 02:30:38
17) Mega Man 2 – NES – Takashi Tateishi
- A) Heat Man Stage – 02:33:36
- B) Quick Man Stage – 02:35:21
- C) Crash Man Stage – 02:37:20
18) Outro – 02:40:11
Music Block Runtime: 02:34:02 /// Total Epsiode Runtime: 02:53:08
Our Intro and Outro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights.
Produced using Ardour 6 / Audacity 3 in Ubuntu Studio [Linux] 22.04
You can also find all of our audio episodes on Archive.org as well as the occasional additional release only available there, such as remixes of previous releases and other content.
Our YouTube Channel, for the time being is in dormancy, but will be returning with content, hopefully, in 2022. Meanwhile, all the old stuff is still there, and can be found here:
https://www.youtube.com/user/NerdNoiseRadio
Our episodes (and occasionally, other content, including expanded show notes) can be found on our blog here:
The referenced blog post about the Steam Deck can be found here:
https://nerdnoiseradio.blogspot.com/2022/02/nnr-blog-st-john-why-i-am-so-personally.html
Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at
https://www.facebook.com/groups/VGMPodcastFans/
Or, if you wish to connect with us directly, we have two groups of our own:
Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom.
Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory.
You can also follow us on Twitter at @NerdNoiseRadio. And we are also now on Spotify, TuneIn, Pandora, iHeartRadio, Stitcher, and Vurbl.
Thanks for listening! Join us again in June (dates TBD) for both Hugues' and I's separate "Best of 2020 / 2021" Channel 1 Retrospective episodes as well as Nerd Noise Radio's contribution (via Channel 2) to the great big VGM Podcast communities common theme group project initiaitve.
Cheers!
Wednesday May 04, 2022
NNR Reruns: C1E44 - ”TwoFer Tuesday – vol. 5” (originally released 05/07/19)
Wednesday May 04, 2022
Wednesday May 04, 2022
May the Fourth be with you, Listeners! I -ALMOST- reran C1E9 "May the Fourth be With You" instead, which was our Star Wars game music focus. But this one was so much more relevant to imminently incoming new episodes, so I went with it instead. At the bottom of the comments, I'll include a link to C1E9, you'll get an informal "twofer" here. :-)
Today’s rerun is C1E44, originally released TwoFer Tuesday, May 7th, 2019. Today’s Episode was TwoFer Tuesday - vol. 5. Amended 02/06/22 to include an all call for tracks for our upcoming "Best of 2020 / 2021" feature. The track list below has been amended to include updated timestamps and track numbers that account for the addition of the 2022 add-on.
Note: I apologize for the poor audio quality on my voice in the 2022 earcactcher. I didn't have access to the studio and "the good mic" at the time, so I just did the best I could with my built-in laptop mic.
Track Number / Game (Composer) / Track Names (Composers) / Time Stamp
01) Best of 2020 / 2021 Earcatcher: 00:00:00
02) Intro - 00:01:34
03) Daytona USA - Saturn - Takenobu Mitsuyoshi and/or David Leytze
- King of Speed - 00:03:43
- Sky High - 00:08:28
04) WipEout - PS1 - Cold Storage
- Messij - 00:13:03
- Cardinal Dancer - 00:18:14
05) Shadow Squadron - 32X - Teruhiko Nakagawa and/or Masaru Setsumaru
- Mission 5 - 00:23:30
- Mission 4 - 00:25:02
06) Arnold Palmer Tournament Golf - Genesis - Tokuhiko Uwabo
- BGM 2 - 00:28:22
- Score – 00:29:56
07) Streets of Rage 3 - Genesis - Motohiro Kawashima and Yuzo Koshiro
- Moon - 00:31:42
- The Poets 1 - 00:35:45
08) DATAWING - iOS/Android
- ESPIRIT.wav - ESPRIT 空想 - 00:38:56
- Closeness - Eyeliner - 00:42:23
09) Link: The Faces of Evil - CD-I - Tony Trippi
- Nortinka - 00:44:57
- Militron - 00:46:33
10) Double Dragon 2 - PC Engine - Hiroyuki Togo
- Level 2 - 00:49:12
- Level 6 - 00:52:12
11) Landstalker - Genesis - Motoaki Takenouchi
- Beneath the Mysterious Tree - 00:54:56
- Mysterious Island - 00:56:09
12) Wizards and Warriors 3 - NES - David Wise
- The Wise Men - 00:58:39
- Knights Guild – 00:59:52
13) Kabuki Quantum Fighter - NES - Masaki Hashimoto and/or Takahiro Wakuta
- Round 1 - 01:01:46
- Round 2 - 01:03:02
14) Snafu - Intellivision - Russell Lieblich
- BGM 1 - 01:04:05
- BGM 2 - 01:04:27
15) N++ - Multi
- Trivium - C Y G N - 01:05:07
- Shower Curtain - Planet Boelex - 01:08:50
16) GT Sport -PS4 - Lenny Ibizarre
- All About the Girl - 01:15:21
- What Can You Do? - 01:19:21
17) Final Fantasy X - PS2 - Masashi Hamauzu, Junya Nakano, and/or Nobuo Uematsu
- Blazing Sands - 01:24:25
- Besaid Island - 01:27:23
18) Final Fantasy XV - multi - Yoko Shimomura
- Noctis' Dream - 01:29:54
- Relax and Reflect - 01:33:12
19) Wii News Channel - Wii - Kazumi Totaka
- Tip Cat - 01:36:16
- Slideshow (Night) - 01:39:10
20) Outro - 01:42:38
Music Block Runtime: 01:38:57, Original Total Episode Runtime: 01:49:26, 2022 Amended Total Episode Runtime: 01:50:59
Link to to the eligible tracklist for our upcoming Listener-selected "Best of 2020 / 2021" Episode. Notes at the top of the file explain everything! :-)
https://docs.google.com/spreadsheets/d/1NdwSzNDnoFoho7TzDHkA1Pkfe1O5WMgqEd4Bx2sSoG4/edit?usp=sharing
Link to C1E9 "May the Fourth be with You!":
Thursday Apr 28, 2022
Nerd Noise Game Club - C2E7: ”All Night Super Kawaii Dance Party”
Thursday Apr 28, 2022
Thursday Apr 28, 2022
Today’s Broadcast is C2E7 for Theme Thursday, April 28th, 2022. Today’s focus will be a collection of cutesy, dancy, feel-good tracks, on a program Hugues named for us: “All Night Super Kawaii Dance Party”!
Track # / Track / Game / System / Composer (s) / Selected by
01) Lovely City - Lovely Planet - Multiplatform - Calem Bowen - St. John
- Earcatcher - 00:00:00
- Music - 00:00:09
- Introduction - 00:02:57
- Discussion - 00:06:16
- Top of Show Business - 00:09:08
02) Kimi wa HoeHoe Musume (Ending / Staff Roll) - Idol Hakkenden - Famicom - Kiyohiro Sada, Tomoo Misato - Hugues
- Music - 00:26:46
- Discussion - 00:29:52
03) Evil Dante - Cratermaze - TG16 - Toshiaki Takimoto, Katsunori Takahashi, Takayuki Iwabuchi, Keita Hoshi - St. John
- Music - 00:32:49
- Discussion - 00:34:38
04) Tiese Shopping District Theme - Gurumin - Multiplatform - Falcom Sound Team JDK (prob. Hayato Sonoda) - Hugues
- Music - 00:37:45
- Discussion - 00:41:20
05) Stage 1-2 - Jumping Flash 2 - PS1 - Takeo Miratsu - St. John
- Music - 00:47:07
- Discussion - 00:50:31
06) After School - Persona 3 Portable - PSP - Shoji Meguro - Hugues
- Music - 00:57:19
- Discussion - 00:59:30
07) Nice Day - Spindizzy II - X68000 - Toshiya Yamanaka and/or Tetsuya Nakano - St. John
- Music - 01:01:40
- Discussion - 01:05:15
08) Dreams of Love and Literature - Doki Doki Literature Club - Multiplatform - Dan Salvato - Hugues
- Music - 01:08:58
- Discussion - 01:12:54
09) Crystal Breeze Springs - Lovely Planet Remix - PC - Satsuma Audio - St. John
- Music - 01:16:31
- Discussion - 01:18:45
10) Electoria - Sonic Crackers (unreleased) - Genesis - Junko Shiratsu, Masato Nakamura - Hugues
- Music - 01:21:31
- Discussion - 01:24:20
11) Stage 1 - Chip Chan Kick - PCFX - Hitoshi Sakimoto and/or Masaharu Iwata - St. John
- Music - 01:27:20
- Discussion - 01:30:17
12) Clothes Make The Man - Shakedown Hawaii - Multiplatform - Hugues
- Music - 01:33:40
- Discussion - 01:35:25
13) Message from Nightopia - Nights into Dreams - Multiplatform - Naofumi Hataya - St. John
- Music - 01:38:41
- Discussion - 01:41:50
- End of Show Business - 01:45:38
- SPECIAL ANNOUNCEMENT (-IMPORTANT-) - 01:46:54
- MOAR End of Show Business - 01:49:24
- Our Other Shows - 01:50:10
- Graduation II Discussion - 01:52:50
- Sign-off - 01:53:55
14) Track 9 (ending probably) - Graduation II - PC Engine - Isao Mizoguchi (likely) - Hugues
- Music - 01:54:20
- Blooper Reel - 01:56:40
Total Episode Runtime: 02:04:35
Retro Game Club can be found here:
https://podcasts.apple.com/us/podcast/retro-game-club/id1453018680
You can also follow Retro Game Club on Facebook and Instagram @retrogameclubpodcast and on Twitter @rgcpodcast.
Hugues’ blog (and his Sega Genesis demo) can be found here:
You can find Nerd Noise Radio on Facebook and on Twitter each @NerdNoiseRadio. There are also two Facebook Groups: Nerd Noise Radio “Easy Mode” where we just have general video game and nerd fun, or for the gearheads among you, Nerd Noise Radio “Expert Mode” where we deep dive sound hardware, composer info, and music theory.
You can find the blog at www.nerdnoiseradio.blogspot.com. Where we sometimes share additional show notes, and inside info. You can also find Nerd Noise Radio on Archive.org, where we have remixes and super bonuses only available there (such as a music-only alternative version of today’s show).
Nerd Noise Radio is also a member of the Retro Junkies community, which can be found at www.theretrojunkies.com. And we are a member of the VGM Podcast Fans community on Facebook. St. John is also the admin of the Podcasters of Des Moines Facebook group, which features a number of other podcasters and great programs from the greater Des Moines area.
Thanks for listening! Join us again in May (exact date TBD) for C1E64: “ThreeFer Thursday”, and wherever you are…..Fly the N!!
Saturday Apr 23, 2022
NNR Reruns: C1E8 - ”Battle of the Bits – vol. 1” (originally released 04/23/17)
Saturday Apr 23, 2022
Saturday Apr 23, 2022
Today’s rerun is C1E8, originally released Scene Sunday, April 23rd, 2017 [aka 5yrs ago TODAY]. Today’s rerun was a focus on Chip Tunes from the "Battle of the Bits" Chip Tune community on a program we called "Battle of the Bits - vol. 1". Amended 02/06/22 to include an all call for tracks for our upcoming "Best of 2020 / 2021" feature. The track list below has been amended to include updated timestamps and track numbers that account for the addition of the 2022 add-on.
Note: I apologize for the poor audio quality on my voice in the 2022 earcactcher. I didn't have access to the studio and "the good mic" at the time, so I just did the best I could with my built-in laptop mic.
This Episode is dedicated to the memory of Chris Chandler.
Tracklist - Track#, Composer, Track Name, System (Chip(s)), BotB Event, Timestamp:
01) Best of 2020 / 2021 Earcatcher: 00:00:00
02) Intro – 00:01:34
03) FearOfDark - Pancake Department - NES - WinterChip 7 – 00:03:29
04) Strobe - Citizens of Luala - Turbografx16 - SummerChip 3 – 00:07:16
05) Diagamblic (DYA) - The Upside Down - PCE - SummerChip 6 – 00:10:17
06) TristEndo - Take One For Teh Team - Genesis - WinterChip 8 – 00:14:03
07) Baron Knoxbury - Smeakny - YM2149/AY - WinterChip 8 – 00:16:48
08) TQ-Jam - Amanats - 2A03+N106 - SummerChip 3 – 00:17:26
09) Warlord - Space Boogie - AmigaMOD - WinterChip VI – 00:19:59
10) FearOfDark The Day the Sun Exploded - SAPx2 - SumCh3 – 00:21:54
11) MootBooxle - A Change of Pace - OPL2+voc+drum - WinCh8 – 00:24:03
12) Kulor - The Sawblade Factory - SNES - SummerChip 7 – 00:28:46
13) Jredd (feat DYA) - Rise from the Ashes - Gen - SumCh7 – 00:31:23
14) Diagamblic (f Jredd) - Double Jump Moon Casino - Gen - SC7 – 00:34:03
15) Kfaraday - Diamondilium - SID - WinterChip 8 – 00:36:29
16) Chip Champion - Ice Fields - SMS - WinterChip 8 – 00:38:56
17) Baron Knoxburry - Azure Ascension - SNES - SummerChip3 – 00:41:20
18) Strobe - The Current System - Genesis - WinterChip8 – 00:43:27
19) FearOfDark - Fun With Laser Guns - FDS - WinterChip8 – 00:46:12
20) Outro – 00:49:43
Music Block Runtime: 00:46:20, Original Total Episode Runtime: 00:54:40, 2022 Amended Total Episode Runtime: 00:56:11
Link to to the eligible tracklist for our upcoming Listener-selected "Best of 2020 / 2021" Episode. Notes at the top of the file explain everything! :-)
https://docs.google.com/spreadsheets/d/1NdwSzNDnoFoho7TzDHkA1Pkfe1O5WMgqEd4Bx2sSoG4/edit?usp=sharing
Wednesday Mar 23, 2022
NNR Reruns: C1E28 - ”Sense of the Scene – vol. 1” (originally released 05/06/18)
Wednesday Mar 23, 2022
Wednesday Mar 23, 2022
Today’s rerun is C1E28, originally released Scene Sunday, May 6th, 2018. Today’s Episode was a free play of elements found throughout the space just outside of video game music, covers, remixes, chiptunes, karaoke, and so much more, on a program we called "Sense of the Scene - vol. 1" Amended 02/06/22 to include an all call for tracks for our upcoming "Best of 2020 / 2021" feature. The track list below has been amended to include updated timestamps and track numbers that account for the addition of the 2022 add-on.
Note: I apologize for the poor audio quality on my voice in the 2022 earcactcher. I didn't have access to the studio and "the good mic" at the time, so I just did the best I could with my built-in laptop mic.
Tracklist - provided in various formats depending on "scene subgenre":
01) Best of 2020 / 2021 Earcatcher: 00:00:00
02) Intro - 00:01:34
03) ["Real Instruments" VGM Cover]: Stemage - Metroid Metal - The Tunnel (orig. comp: Ryoji Yoshitomi) - 00:03:57
04) [Original Chiptune]: Kulor - My First LSDJ - Gameboy - 00:08:05
05) [Non-VGM by VGM composer - Ryuichi Sakamoto]: Akiko Yano - Aisuru Hito Yo - Ai Ga Nakucha Ne (1982) - 00:10:13
06) [Original Chiptune]: Mr Sonic699 - Segadore Genesid 64 - Genesis - 00:14:39
07) [Chip Cover of Non-VGM music]: Joe Jackson - Steppin' Out - Gameboy (MicroD) - 00:16:44
08) ["Real Instruments" VGM Cover]: SST Band - Defeat - Galaxy Force 2- (orig. comp: Koichi Namiki) - 00:20:18
09) [Non-VGM by VGM Composer - Martin Iveson]: Soulstice - Colour (AtJazz Remix) - 00:24:45
10) [Original Chiptune]: Freezedream - Lullaby - 00:31:00
11) [Doujin Music]: Summer Style '96 (PC98) - FMP Music Disk Vol.4 - Ryu Umemoto - 00:33:11
12) ["System X" Chip Cover of "System Y" VGM]: Savaged Regime - Beach - Plok (Sega Genesis cover) (orig. comp: Tim and/or Geoff Follin / orig. sys: SNES) - 00:36:37
13) [Original Chiptune]: TQ_Jam - Squash (2A03 + VRC7 + N163) - 00:41:45
14) [Non-VGM that presaged VGM]: Logic System - Unit - Logic (1981) - 00:44:45
15) ["Real Instruments" VGM Cover]: Super Soul Bros. Hydrocity (orig. comp: Sonic 3 Sound Team) - 00:49:30
16) ["System X" Chip Cover of "System Y" VGM]: Thunder Force IV - Fighting Back (PC Engine) - by Michirin9801 (orig comp: Toshiharu Yamanishi / orig sys: Genesis) - 00:53:06
17) ["Real Instruments" VGM Cover]: Symphonic Actraiser - Northwall (orig. comp: Yuzo Koshiro) - 00:55:50
18) [Non-Video Game computer program music]: Microsoft Interactive Sampler 1996 - Main Theme - Unknown - 00:58:53
19) [Chip Cover of non-VGM - Mario Paint]: Sgt Pepper's Lonely Hearts Club Band - Mario Paint - by: YouTuber "oShockwave" (orig. comp: Lennon-McCartney) - 00:59:54
20) [Original Chiptune - Tracker Music]: Beek - Pleadians (Amiga) - 01:01:53
21) [Non-VGM inspired by VGM]: Hiatus Kaiyote - Atari - Choose Your Weapon (2015) - 01:04:02
22) [Original Chiptune]: Commandycan - Ice Boat - NES - 01:10:10
23) ["System X" Chip Cover of "System Y" VGM]: C64 cover of Chronos - Main Theme - by YouTuber "MovieMovies1" (orig. comp: Tim Follin / orig sys: ZX Spectrum PC Speaker) - 01:10:56
24) [Floppy Drive Matrix cover of VGM]: The Floppotron - At Doom's Gate - Pawel Zadrozniak (orig. comp: Bobby Prince) - 01:14:00
25) [Original Chiptune]: Goluigi - Popping Corners (SNES) - BotB Winterchip X - 01:15:33
26) ["Real Instruments" VGM Cover]: David KBD - Golden Axe - Stage 1 (orig. comp: You Takada) - 01:18:20
27) ["VGM Karaoke" (original lyrics and vocals over VGM never intended for lyrics or vocals)]: Pieness 64 - Coldman (Rockman and Fortissimo) (orig. comp: Toshihiko Horiyama, Naoshi Mizuta, and/or Akari Kaida) - 01:21:14
28) [Original Chiptune]: DYA - Homecoming (Chiptunes = Win) - PC Engine and C64 Duet - 01:23:24
29) [Non-VGM by VGM Composer - Daniel Capo]: Daniel Capo - A Stroll Through Dreamland - 01:27:03
30) Outro - 01:29:02
Music Block Runtime: 01:25:09, Original Total Episode Runtime: 01:35:01, 2022 Amended Total Episode Runtime: 01:36:34
Link to to the eligible tracklist for our upcoming Listener-selected "Best of 2020 / 2021" Episode. Notes at the top of the file explain everything! :-)
https://docs.google.com/spreadsheets/d/1NdwSzNDnoFoho7TzDHkA1Pkfe1O5WMgqEd4Bx2sSoG4/edit?usp=sharing
Sunday Mar 13, 2022
Sunday Mar 13, 2022
Today’s broadcast is C1E63 for Scene Sunday, March 13th, 2022. Today’s episode will be a return focus to the works of my favorite VGM cover bands, TheOneUps, on a program we're calling "Keeping up with TheOneUps – vol. 2:
Track Number / Track [Originally from Game / Originally from System / Original Composer] / From OneUps Album / Timestamp
01) Intro – 00:00:00
02) Intro [Metroid – NES – Hirokazu ("Hip") Tanaka] – Volume 2 – 00:03:15
03) Silence (Silences is Golden, Snitches Get Stitches) [F-Zero – SNES – Yumiko Kanki] – Prt Seven – 00:05:43
04) Intro (Space Warrior Sound Machine) [Super Metroid – SNES – Kenji Yamamoto] – Intergalactic Redux – 00:09:35
05) City Lights [Axeley – SNES – Taro Kudo] – Volume 1 – 00:16:11
06) Ghost Valley [Super Mario Kart – SNES – Soya Oka] – Super Mario Kart – 00:20:16
07) Tristram und Isolde [Diablo – PC – Matt Uelemen] – Songs for the Recently Deceased – 00:23:28
08) Dance-Off at Silent Hill [Silent Hill – PS1 – Akira Yamaoka] – Songs for the Recently Deceased – 00:27:30
09) Main Theme (Birds, Stars, Pigs, and Quasars) [ Angry Birds – iOS / Android – Ari Pulkiknen] – Intergalactic Continuum – 00:31:35
10) Into the Thick of It [Secret of Mana – SNES – Hiroaki Kikuta] – Volume 2 – 00:35:14
11) Mii Channel [Mii Channel – Wii – Kazumi Totaka] – Volume 2 – 00:38:18
12) Koopa Beach (Something About Koopa Beach) [Super Mario Kart – SNES – Soya Oka] – Super Mario Kart – 00:40:41
13) Katamaritaino [Katamary Damacy – PS2 – Hideki Tobeta] – Volume 1 – 00:45:01
14) ToeJam Jammin' [ToeJam & Earl – Genesis – Jon Baker] – Volume 1 – 00:49:46
15) Mission 2 (Double D's) [Double Dragon – Arcade – Kazunaka Yamane] – Part Seven – 00:53:47
16) Dungeon Medley [LoZ: Link to the Past – SNES – Kōji Kondō] – Volume 2 – 00:57:34
17) Beginning (Curse of the Funk) [Castlevania III – NES – Yukie Morimoto] – Intergalactic Redux – 01:02:51
18) Bedtime is Deadtime [Nightmare on Elm Street – NES – David Wise] – Songs for the Rcently Deceased – 01:07:47
19) Death Mountain (Mountain Fort1:ress Delta VII) [LoZ: Link to the Past – SNES – Kōji Kondō] – Intergalactic Redux – 01:12:41
20) Title Theme (Two Dragons, One Cup...of Funk) [Double Dragon – Arcade – Kazunaka Yamane] – Intergalactic Continuum – 01:18:28
21) Overworld (I do it for the Fairies) [Legend of Zelda – NES – Kōji Kondō] – Intergalactic Continuum – 01:22:22
22) Shadow Man [Mega Man III – NES – Yasuaki Fujita] – Volume 2 – 01:26:14
23) Chrono Trigger [Chrono Trigger – SNES – Yasunori Mitsuda] – Volume 2 – 01:31:57
24) Choco Island [Super Mario Kart – SNES – Soya Oka] – Super Mario Kart – 01:36:51
25) Ice Cave Chant (Ice, Ice Cavey) [Donkey Kong Country – SNES – David Wise] – Part Seven – 01:39:48
26: Outro – 01:43:51
Music Block Runtime: 01:40:42, Total Episode Runtime: 01:54:59
Our Intro and Outro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights.
Final episode production produced using Ardour 6 / Audacity 2.42 in Ubuntu Studio [Linux] 21.10 02/05/2022. Music block originally produced 05/12/2019 using GarageBand in macOS
Link to to the eligible tracklist for our upcoming Listener-selected "Best of 2020 / 2021" Episode. Notes at the top of the file explain everything! :-)
https://docs.google.com/spreadsheets/d/1NdwSzNDnoFoho7TzDHkA1Pkfe1O5WMgqEd4Bx2sSoG4/edit?usp=sharing
You can also find all of our audio episodes on Archive.org as well as the occasional additional release only available there, such as remixes of previous releases and other content.
Our YouTube Channel, for the time being is in dormancy, but will be returning with content, hopefully, in 2022. Meanwhile, all the old stuff is still there, and can be found here:
https://www.youtube.com/user/NerdNoiseRadio
Our episodes (and occasionally, other content, including expanded show notes) can be found on our blog here:
Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at
https://www.facebook.com/groups/VGMPodcastFans/
Or, if you wish to connect with us directly, we have two groups of our own:
Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom.
Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory.
You can also follow us on Twitter at @NerdNoiseRadio. And we are also now on Spotify, TuneIn, Pandora, iHeartRadio, Stitcher, and Vurbl.
Thanks for listening. Join us again Friday, April, 1st 2022 for a very special FaceOff “F-isode” featuring friend of the show and previous collaborator, Electric Boogaloo! A smorgasbord of sounds and good and bad ideas, on Channel F. And wherever you are….fly the N!
Cheers!